| BronzeInside vs Kazuya | 212–148 | 58.89% |
| BronzeInside vs Reina | 121–101 | 54.50% |
| BronzeInside vs Jin | 96–115 | 45.50% |
| BronzeInside vs Bryan | 99–89 | 52.66% |
| BronzeInside vs Heihachi | 93–60 | 60.78% |
| BronzeInside vs Dragunov | 77–60 | 56.20% |
| BronzeInside vs King | 66–68 | 49.25% |
| BronzeInside vs Lidia | 63–65 | 49.22% |
| BronzeInside vs Lili | 60–66 | 47.62% |
| BronzeInside vs Steve | 59–47 | 55.66% |
| BronzeInside vs Clive | 57–47 | 54.81% |
| BronzeInside vs Lee | 62–40 | 60.78% |
| BronzeInside vs Paul | 46–48 | 48.94% |
| BronzeInside vs Jun | 44–50 | 46.81% |
| BronzeInside vs Asuka | 48–40 | 54.55% |
| BronzeInside vs Law | 41–44 | 48.24% |
| BronzeInside vs Devil Jin | 44–35 | 55.70% |
| BronzeInside vs Hwoarang | 32–45 | 41.56% |
| BronzeInside vs Lars | 38–35 | 52.05% |
| BronzeInside vs Feng | 31–38 | 44.93% |
| BronzeInside vs Nina | 32–35 | 47.76% |
| BronzeInside vs Yoshimitsu | 22–41 | 34.92% |
| BronzeInside vs Eddy | 30–28 | 51.72% |
| BronzeInside vs Leroy | 30–27 | 52.63% |
| BronzeInside vs Azucena | 36–21 | 63.16% |
| BronzeInside vs Alisa | 23–32 | 41.82% |
| BronzeInside vs Armor King | 24–27 | 47.06% |
| BronzeInside vs Xiaoyu | 17–33 | 34.00% |
| BronzeInside vs Victor | 24–21 | 53.33% |
| BronzeInside vs Claudio | 24–19 | 55.81% |
| BronzeInside vs Raven | 19–22 | 46.34% |
| BronzeInside vs Jack-8 | 20–20 | 50.00% |
| BronzeInside vs Shaheen | 23–17 | 57.50% |
| BronzeInside vs Fahkumram | 17–13 | 56.67% |
| BronzeInside vs Leo | 17–12 | 58.62% |
| BronzeInside vs Kuma | 13–13 | 50.00% |
| BronzeInside vs Zafina | 8–9 | 47.06% |
| BronzeInside vs Panda | 4–3 | 57.14% |
| BronzeInside vs Anna | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.