| WakeUpIts2009xD vs Kazuya | 40–35 | 53.33% |
| WakeUpIts2009xD vs Jin | 33–38 | 46.48% |
| WakeUpIts2009xD vs Reina | 37–24 | 60.66% |
| WakeUpIts2009xD vs Hwoarang | 24–24 | 50.00% |
| WakeUpIts2009xD vs King | 22–23 | 48.89% |
| WakeUpIts2009xD vs Bryan | 24–20 | 54.55% |
| WakeUpIts2009xD vs Dragunov | 13–21 | 38.24% |
| WakeUpIts2009xD vs Yoshimitsu | 18–13 | 58.06% |
| WakeUpIts2009xD vs Lee | 14–16 | 46.67% |
| WakeUpIts2009xD vs Steve | 11–18 | 37.93% |
| WakeUpIts2009xD vs Paul | 14–13 | 51.85% |
| WakeUpIts2009xD vs Heihachi | 13–14 | 48.15% |
| WakeUpIts2009xD vs Law | 11–13 | 45.83% |
| WakeUpIts2009xD vs Asuka | 11–13 | 45.83% |
| WakeUpIts2009xD vs Lili | 12–10 | 54.55% |
| WakeUpIts2009xD vs Jun | 13–9 | 59.09% |
| WakeUpIts2009xD vs Devil Jin | 8–13 | 38.10% |
| WakeUpIts2009xD vs Victor | 7–12 | 36.84% |
| WakeUpIts2009xD vs Clive | 13–6 | 68.42% |
| WakeUpIts2009xD vs Feng | 10–7 | 58.82% |
| WakeUpIts2009xD vs Alisa | 12–5 | 70.59% |
| WakeUpIts2009xD vs Nina | 6–11 | 35.29% |
| WakeUpIts2009xD vs Leo | 12–4 | 75.00% |
| WakeUpIts2009xD vs Jack-8 | 5–10 | 33.33% |
| WakeUpIts2009xD vs Lars | 5–10 | 33.33% |
| WakeUpIts2009xD vs Claudio | 8–5 | 61.54% |
| WakeUpIts2009xD vs Azucena | 3–10 | 23.08% |
| WakeUpIts2009xD vs Raven | 5–8 | 38.46% |
| WakeUpIts2009xD vs Xiaoyu | 2–10 | 16.67% |
| WakeUpIts2009xD vs Eddy | 5–7 | 41.67% |
| WakeUpIts2009xD vs Leroy | 6–4 | 60.00% |
| WakeUpIts2009xD vs Kuma | 5–3 | 62.50% |
| WakeUpIts2009xD vs Zafina | 2–6 | 25.00% |
| WakeUpIts2009xD vs Shaheen | 4–2 | 66.67% |
| WakeUpIts2009xD vs Panda | 2–2 | 50.00% |
| WakeUpIts2009xD vs Lidia | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.