| COBRASXETOS vs Kazuya | 53–10 | 84.13% |
| COBRASXETOS vs King | 44–6–1 | 88.00% |
| COBRASXETOS vs Bryan | 40–9 | 81.63% |
| COBRASXETOS vs Hwoarang | 30–7 | 81.08% |
| COBRASXETOS vs Jin | 27–7 | 79.41% |
| COBRASXETOS vs Steve | 24–8 | 75.00% |
| COBRASXETOS vs Feng | 24–8 | 75.00% |
| COBRASXETOS vs Paul | 23–7 | 76.67% |
| COBRASXETOS vs Reina | 24–5 | 82.76% |
| COBRASXETOS vs Jun | 21–6 | 77.78% |
| COBRASXETOS vs Dragunov | 19–6–1 | 76.00% |
| COBRASXETOS vs Lars | 21–5 | 80.77% |
| COBRASXETOS vs Heihachi | 17–6 | 73.91% |
| COBRASXETOS vs Xiaoyu | 14–8 | 63.64% |
| COBRASXETOS vs Clive | 17–4 | 80.95% |
| COBRASXETOS vs Yoshimitsu | 17–2 | 89.47% |
| COBRASXETOS vs Devil Jin | 15–4 | 78.95% |
| COBRASXETOS vs Shaheen | 13–4 | 76.47% |
| COBRASXETOS vs Law | 9–7 | 56.25% |
| COBRASXETOS vs Nina | 10–5 | 66.67% |
| COBRASXETOS vs Azucena | 11–3 | 78.57% |
| COBRASXETOS vs Lee | 8–4 | 66.67% |
| COBRASXETOS vs Kuma | 10–2 | 83.33% |
| COBRASXETOS vs Leroy | 10–2 | 83.33% |
| COBRASXETOS vs Raven | 7–5 | 58.33% |
| COBRASXETOS vs Asuka | 11–0 | 100.00% |
| COBRASXETOS vs Lili | 8–3 | 72.73% |
| COBRASXETOS vs Zafina | 8–3 | 72.73% |
| COBRASXETOS vs Alisa | 7–3 | 70.00% |
| COBRASXETOS vs Miary Zo | 7–3 | 70.00% |
| COBRASXETOS vs Jack-8 | 5–4 | 55.56% |
| COBRASXETOS vs Claudio | 5–3 | 62.50% |
| COBRASXETOS vs Panda | 7–1 | 87.50% |
| COBRASXETOS vs Eddy | 6–1 | 85.71% |
| COBRASXETOS vs Leo | 4–1 | 80.00% |
| COBRASXETOS vs Victor | 4–0 | 100.00% |
| COBRASXETOS vs Lidia | 2–2 | 50.00% |
| COBRASXETOS vs Armor King | 3–1 | 75.00% |
| COBRASXETOS vs Fahkumram | 2–1 | 66.67% |
| COBRASXETOS vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.