| maewing727 vs Heihachi | 120–98 | 55.05% |
| maewing727 vs Kazuya | 117–94 | 55.45% |
| maewing727 vs Bryan | 93–67 | 58.13% |
| maewing727 vs Jin | 92–49 | 65.25% |
| maewing727 vs Reina | 93–41 | 69.40% |
| maewing727 vs Armor King | 68–60 | 53.12% |
| maewing727 vs Steve | 77–50 | 60.63% |
| maewing727 vs King | 52–55 | 48.60% |
| maewing727 vs Law | 67–37 | 64.42% |
| maewing727 vs Azucena | 55–46 | 54.46% |
| maewing727 vs Dragunov | 54–45 | 54.55% |
| maewing727 vs Lee | 50–38 | 56.82% |
| maewing727 vs Hwoarang | 52–34 | 60.47% |
| maewing727 vs Asuka | 50–31 | 61.73% |
| maewing727 vs Lidia | 44–29 | 60.27% |
| maewing727 vs Fahkumram | 52–21 | 71.23% |
| maewing727 vs Jun | 44–26 | 62.86% |
| maewing727 vs Lili | 36–32 | 52.94% |
| maewing727 vs Raven | 41–27 | 60.29% |
| maewing727 vs Clive | 44–22 | 66.67% |
| maewing727 vs Devil Jin | 34–31 | 52.31% |
| maewing727 vs Paul | 33–29 | 53.23% |
| maewing727 vs Victor | 41–20 | 67.21% |
| maewing727 vs Yoshimitsu | 41–19 | 68.33% |
| maewing727 vs Lars | 35–24 | 59.32% |
| maewing727 vs Eddy | 23–31 | 42.59% |
| maewing727 vs Feng | 33–20 | 62.26% |
| maewing727 vs Leroy | 29–13 | 69.05% |
| maewing727 vs Anna | 14–28 | 33.33% |
| maewing727 vs Nina | 24–17 | 58.54% |
| maewing727 vs Leo | 21–17 | 55.26% |
| maewing727 vs Xiaoyu | 23–14 | 62.16% |
| maewing727 vs Jack-8 | 11–25 | 30.56% |
| maewing727 vs Claudio | 21–13 | 61.76% |
| maewing727 vs Alisa | 14–8 | 63.64% |
| maewing727 vs Zafina | 6–11 | 35.29% |
| maewing727 vs Shaheen | 10–6 | 62.50% |
| maewing727 vs Kuma | 11–5 | 68.75% |
| maewing727 vs Miary Zo | 7–9 | 43.75% |
| maewing727 vs Panda | 7–4 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.