| wilmillly676 vs Hwoarang | 164–148 | 52.56% |
| wilmillly676 vs King | 130–112 | 53.72% |
| wilmillly676 vs Kazuya | 99–117 | 45.83% |
| wilmillly676 vs Law | 123–89 | 58.02% |
| wilmillly676 vs Bryan | 99–112 | 46.92% |
| wilmillly676 vs Steve | 91–112 | 44.83% |
| wilmillly676 vs Jin | 84–93 | 47.46% |
| wilmillly676 vs Lars | 83–82 | 50.30% |
| wilmillly676 vs Paul | 79–82 | 49.07% |
| wilmillly676 vs Lili | 84–63 | 57.14% |
| wilmillly676 vs Lee | 73–72 | 50.34% |
| wilmillly676 vs Reina | 91–54 | 62.76% |
| wilmillly676 vs Heihachi | 66–78 | 45.83% |
| wilmillly676 vs Yoshimitsu | 71–68–1 | 51.08% |
| wilmillly676 vs Dragunov | 70–58 | 54.69% |
| wilmillly676 vs Anna | 62–55 | 52.99% |
| wilmillly676 vs Devil Jin | 61–55 | 52.59% |
| wilmillly676 vs Jun | 61–54 | 53.04% |
| wilmillly676 vs Asuka | 54–57 | 48.65% |
| wilmillly676 vs Azucena | 42–61 | 40.78% |
| wilmillly676 vs Xiaoyu | 51–50 | 50.50% |
| wilmillly676 vs Alisa | 63–31 | 67.02% |
| wilmillly676 vs Nina | 50–37 | 57.47% |
| wilmillly676 vs Leo | 41–44 | 48.24% |
| wilmillly676 vs Raven | 36–47 | 43.37% |
| wilmillly676 vs Lidia | 42–38 | 52.50% |
| wilmillly676 vs Eddy | 46–33 | 58.23% |
| wilmillly676 vs Victor | 48–30 | 61.54% |
| wilmillly676 vs Claudio | 30–34 | 46.88% |
| wilmillly676 vs Clive | 43–20 | 68.25% |
| wilmillly676 vs Feng | 26–33 | 44.07% |
| wilmillly676 vs Jack-8 | 25–33 | 43.10% |
| wilmillly676 vs Kuma | 37–12 | 75.51% |
| wilmillly676 vs Leroy | 17–22 | 43.59% |
| wilmillly676 vs Shaheen | 21–16 | 56.76% |
| wilmillly676 vs Zafina | 13–24 | 35.14% |
| wilmillly676 vs Fahkumram | 17–17 | 50.00% |
| wilmillly676 vs Panda | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.