| FFGC's Jesus vs Kazuya | 19–44 | 30.16% |
| FFGC's Jesus vs Reina | 20–23 | 46.51% |
| FFGC's Jesus vs Jin | 21–17 | 55.26% |
| FFGC's Jesus vs Law | 8–19 | 29.63% |
| FFGC's Jesus vs Hwoarang | 11–13 | 45.83% |
| FFGC's Jesus vs Paul | 9–14 | 39.13% |
| FFGC's Jesus vs King | 16–7 | 69.57% |
| FFGC's Jesus vs Yoshimitsu | 11–12 | 47.83% |
| FFGC's Jesus vs Nina | 12–10 | 54.55% |
| FFGC's Jesus vs Steve | 11–10 | 52.38% |
| FFGC's Jesus vs Jun | 10–10 | 50.00% |
| FFGC's Jesus vs Lidia | 11–8 | 57.89% |
| FFGC's Jesus vs Feng | 8–10 | 44.44% |
| FFGC's Jesus vs Dragunov | 9–9 | 50.00% |
| FFGC's Jesus vs Heihachi | 8–9 | 47.06% |
| FFGC's Jesus vs Lars | 5–11 | 31.25% |
| FFGC's Jesus vs Leo | 7–8 | 46.67% |
| FFGC's Jesus vs Bryan | 5–9 | 35.71% |
| FFGC's Jesus vs Devil Jin | 7–7 | 50.00% |
| FFGC's Jesus vs Azucena | 8–6 | 57.14% |
| FFGC's Jesus vs Lili | 7–6 | 53.85% |
| FFGC's Jesus vs Eddy | 8–5 | 61.54% |
| FFGC's Jesus vs Xiaoyu | 4–8 | 33.33% |
| FFGC's Jesus vs Jack-8 | 5–7 | 41.67% |
| FFGC's Jesus vs Lee | 7–5 | 58.33% |
| FFGC's Jesus vs Leroy | 5–7 | 41.67% |
| FFGC's Jesus vs Armor King | 6–6 | 50.00% |
| FFGC's Jesus vs Alisa | 6–5 | 54.55% |
| FFGC's Jesus vs Raven | 3–8 | 27.27% |
| FFGC's Jesus vs Victor | 4–6 | 40.00% |
| FFGC's Jesus vs Claudio | 3–4 | 42.86% |
| FFGC's Jesus vs Asuka | 2–4 | 33.33% |
| FFGC's Jesus vs Kuma | 2–2 | 50.00% |
| FFGC's Jesus vs Panda | 0–2 | 0.00% |
| FFGC's Jesus vs Zafina | 0–2 | 0.00% |
| FFGC's Jesus vs Clive | 1–1 | 50.00% |
| FFGC's Jesus vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.