| CyberBully vs King | 94–55 | 63.09% |
| CyberBully vs Fahkumram | 61–87 | 41.22% |
| CyberBully vs Reina | 66–68 | 49.25% |
| CyberBully vs Kazuya | 61–70 | 46.56% |
| CyberBully vs Jin | 57–59 | 49.14% |
| CyberBully vs Bryan | 54–49 | 52.43% |
| CyberBully vs Steve | 44–45 | 49.44% |
| CyberBully vs Lee | 47–42 | 52.81% |
| CyberBully vs Lili | 49–39 | 55.68% |
| CyberBully vs Hwoarang | 34–40 | 45.95% |
| CyberBully vs Feng | 41–31 | 56.94% |
| CyberBully vs Law | 33–36 | 47.83% |
| CyberBully vs Yoshimitsu | 30–36 | 45.45% |
| CyberBully vs Paul | 37–28 | 56.92% |
| CyberBully vs Lars | 34–27 | 55.74% |
| CyberBully vs Dragunov | 32–26 | 55.17% |
| CyberBully vs Heihachi | 29–26 | 52.73% |
| CyberBully vs Eddy | 30–23 | 56.60% |
| CyberBully vs Nina | 23–26 | 46.94% |
| CyberBully vs Xiaoyu | 16–30 | 34.78% |
| CyberBully vs Anna | 21–24 | 46.67% |
| CyberBully vs Azucena | 20–22 | 47.62% |
| CyberBully vs Devil Jin | 19–22 | 46.34% |
| CyberBully vs Lidia | 15–25 | 37.50% |
| CyberBully vs Asuka | 23–16 | 58.97% |
| CyberBully vs Jack-8 | 18–18 | 50.00% |
| CyberBully vs Leo | 18–18 | 50.00% |
| CyberBully vs Victor | 16–18 | 47.06% |
| CyberBully vs Raven | 18–16 | 52.94% |
| CyberBully vs Alisa | 14–18 | 43.75% |
| CyberBully vs Jun | 15–15 | 50.00% |
| CyberBully vs Clive | 10–18 | 35.71% |
| CyberBully vs Zafina | 9–13 | 40.91% |
| CyberBully vs Leroy | 12–8 | 60.00% |
| CyberBully vs Shaheen | 5–9 | 35.71% |
| CyberBully vs Kuma | 4–8 | 33.33% |
| CyberBully vs Panda | 7–5 | 58.33% |
| CyberBully vs Claudio | 4–7 | 36.36% |
| CyberBully vs Armor King | 7–1 | 87.50% |
| CyberBully vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.