Name history
| YT/FehLiF | |
| CDD | YT/FehLiF | |
| CDD | FehLiF | |
| Youtube/FehLiF | |
| Samurai FehLiF |
| YT/FehLiF vs King | 91–93 | 49.46% |
| YT/FehLiF vs Jin | 87–73 | 54.37% |
| YT/FehLiF vs Kazuya | 87–73 | 54.37% |
| YT/FehLiF vs Reina | 70–57 | 55.12% |
| YT/FehLiF vs Heihachi | 46–63 | 42.20% |
| YT/FehLiF vs Bryan | 67–37 | 64.42% |
| YT/FehLiF vs Steve | 56–42 | 57.14% |
| YT/FehLiF vs Lili | 56–38 | 59.57% |
| YT/FehLiF vs Law | 45–41 | 52.33% |
| YT/FehLiF vs Clive | 31–54 | 36.47% |
| YT/FehLiF vs Dragunov | 29–46 | 38.67% |
| YT/FehLiF vs Asuka | 40–33 | 54.79% |
| YT/FehLiF vs Eddy | 36–34 | 51.43% |
| YT/FehLiF vs Feng | 29–39 | 42.65% |
| YT/FehLiF vs Jun | 26–32 | 44.83% |
| YT/FehLiF vs Lidia | 20–37 | 35.09% |
| YT/FehLiF vs Yoshimitsu | 23–33 | 41.07% |
| YT/FehLiF vs Paul | 28–24 | 53.85% |
| YT/FehLiF vs Hwoarang | 28–23 | 54.90% |
| YT/FehLiF vs Lars | 24–25 | 48.98% |
| YT/FehLiF vs Azucena | 28–20 | 58.33% |
| YT/FehLiF vs Lee | 25–22 | 53.19% |
| YT/FehLiF vs Xiaoyu | 22–22 | 50.00% |
| YT/FehLiF vs Devil Jin | 27–16 | 62.79% |
| YT/FehLiF vs Alisa | 22–16 | 57.89% |
| YT/FehLiF vs Nina | 19–17 | 52.78% |
| YT/FehLiF vs Miary Zo | 16–13 | 55.17% |
| YT/FehLiF vs Leroy | 11–16 | 40.74% |
| YT/FehLiF vs Fahkumram | 12–15 | 44.44% |
| YT/FehLiF vs Jack-8 | 14–12 | 53.85% |
| YT/FehLiF vs Victor | 11–14 | 44.00% |
| YT/FehLiF vs Raven | 8–13 | 38.10% |
| YT/FehLiF vs Zafina | 4–11 | 26.67% |
| YT/FehLiF vs Claudio | 6–8 | 42.86% |
| YT/FehLiF vs Shaheen | 9–4 | 69.23% |
| YT/FehLiF vs Panda | 6–7 | 46.15% |
| YT/FehLiF vs Armor King | 12–1 | 92.31% |
| YT/FehLiF vs Leo | 6–4 | 60.00% |
| YT/FehLiF vs Anna | 4–5 | 44.44% |
| YT/FehLiF vs Kuma | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.