| CLEON CRIMSON vs King | 48–7 | 87.27% |
| CLEON CRIMSON vs Kazuya | 33–11 | 75.00% |
| CLEON CRIMSON vs Steve | 38–5 | 88.37% |
| CLEON CRIMSON vs Jin | 37–5 | 88.10% |
| CLEON CRIMSON vs Bryan | 24–12 | 66.67% |
| CLEON CRIMSON vs Hwoarang | 16–10 | 61.54% |
| CLEON CRIMSON vs Reina | 23–3 | 88.46% |
| CLEON CRIMSON vs Paul | 16–8 | 66.67% |
| CLEON CRIMSON vs Law | 16–6 | 72.73% |
| CLEON CRIMSON vs Yoshimitsu | 15–5 | 75.00% |
| CLEON CRIMSON vs Lili | 14–6 | 70.00% |
| CLEON CRIMSON vs Dragunov | 19–1 | 95.00% |
| CLEON CRIMSON vs Clive | 16–4 | 80.00% |
| CLEON CRIMSON vs Devil Jin | 17–2 | 89.47% |
| CLEON CRIMSON vs Xiaoyu | 13–4 | 76.47% |
| CLEON CRIMSON vs Jack-8 | 11–6 | 64.71% |
| CLEON CRIMSON vs Lee | 9–8 | 52.94% |
| CLEON CRIMSON vs Lidia | 10–7 | 58.82% |
| CLEON CRIMSON vs Heihachi | 14–3 | 82.35% |
| CLEON CRIMSON vs Nina | 13–1 | 92.86% |
| CLEON CRIMSON vs Fahkumram | 14–0 | 100.00% |
| CLEON CRIMSON vs Lars | 10–2 | 83.33% |
| CLEON CRIMSON vs Asuka | 8–3 | 72.73% |
| CLEON CRIMSON vs Feng | 7–4 | 63.64% |
| CLEON CRIMSON vs Eddy | 10–1 | 90.91% |
| CLEON CRIMSON vs Jun | 7–3 | 70.00% |
| CLEON CRIMSON vs Kuma | 7–2 | 77.78% |
| CLEON CRIMSON vs Alisa | 6–2 | 75.00% |
| CLEON CRIMSON vs Anna | 7–1 | 87.50% |
| CLEON CRIMSON vs Leo | 7–0 | 100.00% |
| CLEON CRIMSON vs Claudio | 6–1 | 85.71% |
| CLEON CRIMSON vs Shaheen | 6–1 | 85.71% |
| CLEON CRIMSON vs Panda | 5–0 | 100.00% |
| CLEON CRIMSON vs Zafina | 4–0 | 100.00% |
| CLEON CRIMSON vs Azucena | 2–2 | 50.00% |
| CLEON CRIMSON vs Raven | 4–0 | 100.00% |
| CLEON CRIMSON vs Leroy | 1–2 | 33.33% |
| CLEON CRIMSON vs Victor | 2–0 | 100.00% |
| CLEON CRIMSON vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.