| Homicide Mo vs Reina | 28–24 | 53.85% |
| Homicide Mo vs Jin | 20–19 | 51.28% |
| Homicide Mo vs King | 21–17 | 55.26% |
| Homicide Mo vs Hwoarang | 22–14 | 61.11% |
| Homicide Mo vs Kazuya | 20–16 | 55.56% |
| Homicide Mo vs Eddy | 15–19 | 44.12% |
| Homicide Mo vs Law | 22–10 | 68.75% |
| Homicide Mo vs Yoshimitsu | 13–16 | 44.83% |
| Homicide Mo vs Steve | 14–14 | 50.00% |
| Homicide Mo vs Azucena | 20–8 | 71.43% |
| Homicide Mo vs Lili | 13–9 | 59.09% |
| Homicide Mo vs Dragunov | 9–13 | 40.91% |
| Homicide Mo vs Feng | 12–8 | 60.00% |
| Homicide Mo vs Leo | 12–7 | 63.16% |
| Homicide Mo vs Heihachi | 9–10 | 47.37% |
| Homicide Mo vs Lars | 11–7 | 61.11% |
| Homicide Mo vs Leroy | 10–8 | 55.56% |
| Homicide Mo vs Lee | 13–4 | 76.47% |
| Homicide Mo vs Jack-8 | 7–9 | 43.75% |
| Homicide Mo vs Asuka | 10–5 | 66.67% |
| Homicide Mo vs Jun | 8–7 | 53.33% |
| Homicide Mo vs Xiaoyu | 12–2 | 85.71% |
| Homicide Mo vs Bryan | 5–8 | 38.46% |
| Homicide Mo vs Raven | 8–5 | 61.54% |
| Homicide Mo vs Shaheen | 8–4 | 66.67% |
| Homicide Mo vs Claudio | 7–4 | 63.64% |
| Homicide Mo vs Kuma | 4–7 | 36.36% |
| Homicide Mo vs Devil Jin | 2–7 | 22.22% |
| Homicide Mo vs Alisa | 8–1 | 88.89% |
| Homicide Mo vs Paul | 4–4 | 50.00% |
| Homicide Mo vs Fahkumram | 2–5 | 28.57% |
| Homicide Mo vs Victor | 5–1 | 83.33% |
| Homicide Mo vs Lidia | 4–2 | 66.67% |
| Homicide Mo vs Clive | 3–2 | 60.00% |
| Homicide Mo vs Nina | 0–3 | 0.00% |
| Homicide Mo vs Zafina | 1–2 | 33.33% |
| Homicide Mo vs Anna | 2–1 | 66.67% |
| Homicide Mo vs Panda | 2–0 | 100.00% |
| Homicide Mo vs Miary Zo | 1–1 | 50.00% |
| Homicide Mo vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.