| bockshun2 vs Kazuya | 122–105 | 53.74% |
| bockshun2 vs Dragunov | 98–115 | 46.01% |
| bockshun2 vs Hwoarang | 96–95 | 50.26% |
| bockshun2 vs King | 86–101 | 45.99% |
| bockshun2 vs Bryan | 92–89 | 50.83% |
| bockshun2 vs Paul | 102–78 | 56.67% |
| bockshun2 vs Jin | 73–80 | 47.71% |
| bockshun2 vs Steve | 55–80 | 40.74% |
| bockshun2 vs Asuka | 63–64 | 49.61% |
| bockshun2 vs Reina | 60–64 | 48.39% |
| bockshun2 vs Devil Jin | 44–67 | 39.64% |
| bockshun2 vs Law | 62–45 | 57.94% |
| bockshun2 vs Victor | 46–45 | 50.55% |
| bockshun2 vs Lili | 38–45 | 45.78% |
| bockshun2 vs Lee | 34–47 | 41.98% |
| bockshun2 vs Jun | 42–37 | 53.16% |
| bockshun2 vs Yoshimitsu | 43–35 | 55.13% |
| bockshun2 vs Feng | 31–44 | 41.33% |
| bockshun2 vs Nina | 34–41 | 45.33% |
| bockshun2 vs Alisa | 34–38 | 47.22% |
| bockshun2 vs Jack-8 | 28–37 | 43.08% |
| bockshun2 vs Azucena | 32–33 | 49.23% |
| bockshun2 vs Lars | 25–38 | 39.68% |
| bockshun2 vs Heihachi | 27–34 | 44.26% |
| bockshun2 vs Armor King | 32–27 | 54.24% |
| bockshun2 vs Fahkumram | 27–28 | 49.09% |
| bockshun2 vs Clive | 15–37 | 28.85% |
| bockshun2 vs Xiaoyu | 20–30 | 40.00% |
| bockshun2 vs Claudio | 27–22 | 55.10% |
| bockshun2 vs Leroy | 23–23 | 50.00% |
| bockshun2 vs Eddy | 25–21 | 54.35% |
| bockshun2 vs Leo | 24–19 | 55.81% |
| bockshun2 vs Kuma | 21–21 | 50.00% |
| bockshun2 vs Lidia | 16–26 | 38.10% |
| bockshun2 vs Shaheen | 21–17 | 55.26% |
| bockshun2 vs Raven | 14–19 | 42.42% |
| bockshun2 vs Miary Zo | 14–16 | 46.67% |
| bockshun2 vs Zafina | 6–16 | 27.27% |
| bockshun2 vs Anna | 10–9 | 52.63% |
| bockshun2 vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.