| Rewaday2SIX7 vs Jin | 49–29 | 62.82% |
| Rewaday2SIX7 vs Bryan | 43–27 | 61.43% |
| Rewaday2SIX7 vs King | 46–19 | 70.77% |
| Rewaday2SIX7 vs Dragunov | 38–21 | 64.41% |
| Rewaday2SIX7 vs Hwoarang | 36–19 | 65.45% |
| Rewaday2SIX7 vs Steve | 34–19 | 64.15% |
| Rewaday2SIX7 vs Kazuya | 34–14 | 70.83% |
| Rewaday2SIX7 vs Reina | 20–25 | 44.44% |
| Rewaday2SIX7 vs Law | 29–14 | 67.44% |
| Rewaday2SIX7 vs Victor | 31–8 | 79.49% |
| Rewaday2SIX7 vs Paul | 18–20 | 47.37% |
| Rewaday2SIX7 vs Yoshimitsu | 15–18 | 45.45% |
| Rewaday2SIX7 vs Lee | 12–20 | 37.50% |
| Rewaday2SIX7 vs Heihachi | 19–13 | 59.38% |
| Rewaday2SIX7 vs Devil Jin | 11–20 | 35.48% |
| Rewaday2SIX7 vs Eddy | 19–8 | 70.37% |
| Rewaday2SIX7 vs Xiaoyu | 17–7 | 70.83% |
| Rewaday2SIX7 vs Lili | 14–8 | 63.64% |
| Rewaday2SIX7 vs Jack-8 | 9–12 | 42.86% |
| Rewaday2SIX7 vs Lars | 9–12 | 42.86% |
| Rewaday2SIX7 vs Jun | 13–8 | 61.90% |
| Rewaday2SIX7 vs Armor King | 9–12 | 42.86% |
| Rewaday2SIX7 vs Claudio | 9–11 | 45.00% |
| Rewaday2SIX7 vs Raven | 5–12 | 29.41% |
| Rewaday2SIX7 vs Nina | 8–8 | 50.00% |
| Rewaday2SIX7 vs Leroy | 8–8 | 50.00% |
| Rewaday2SIX7 vs Asuka | 8–6 | 57.14% |
| Rewaday2SIX7 vs Alisa | 8–6 | 57.14% |
| Rewaday2SIX7 vs Azucena | 9–5 | 64.29% |
| Rewaday2SIX7 vs Feng | 8–5 | 61.54% |
| Rewaday2SIX7 vs Leo | 7–6 | 53.85% |
| Rewaday2SIX7 vs Zafina | 8–3 | 72.73% |
| Rewaday2SIX7 vs Kuma | 8–2 | 80.00% |
| Rewaday2SIX7 vs Fahkumram | 4–3 | 57.14% |
| Rewaday2SIX7 vs Lidia | 2–3 | 40.00% |
| Rewaday2SIX7 vs Clive | 2–2 | 50.00% |
| Rewaday2SIX7 vs Shaheen | 0–1 | 0.00% |
| Rewaday2SIX7 vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.