| MMR | kurumiRS vs Jin | 39–32 | 54.93% |
| MMR | kurumiRS vs Steve | 40–20 | 66.67% |
| MMR | kurumiRS vs Bryan | 26–31 | 45.61% |
| MMR | kurumiRS vs Hwoarang | 28–27 | 50.91% |
| MMR | kurumiRS vs King | 30–9 | 76.92% |
| MMR | kurumiRS vs Kazuya | 22–17 | 56.41% |
| MMR | kurumiRS vs Dragunov | 24–9 | 72.73% |
| MMR | kurumiRS vs Law | 17–14 | 54.84% |
| MMR | kurumiRS vs Clive | 18–13 | 58.06% |
| MMR | kurumiRS vs Reina | 21–9 | 70.00% |
| MMR | kurumiRS vs Lili | 16–10 | 61.54% |
| MMR | kurumiRS vs Victor | 14–12 | 53.85% |
| MMR | kurumiRS vs Devil Jin | 12–8 | 60.00% |
| MMR | kurumiRS vs Yoshimitsu | 11–8 | 57.89% |
| MMR | kurumiRS vs Heihachi | 11–8 | 57.89% |
| MMR | kurumiRS vs Alisa | 9–9 | 50.00% |
| MMR | kurumiRS vs Asuka | 10–7 | 58.82% |
| MMR | kurumiRS vs Jack-8 | 5–10 | 33.33% |
| MMR | kurumiRS vs Claudio | 9–6 | 60.00% |
| MMR | kurumiRS vs Azucena | 7–8 | 46.67% |
| MMR | kurumiRS vs Fahkumram | 7–8 | 46.67% |
| MMR | kurumiRS vs Xiaoyu | 11–3 | 78.57% |
| MMR | kurumiRS vs Jun | 6–8 | 42.86% |
| MMR | kurumiRS vs Nina | 11–2 | 84.62% |
| MMR | kurumiRS vs Eddy | 10–3 | 76.92% |
| MMR | kurumiRS vs Armor King | 8–5 | 61.54% |
| MMR | kurumiRS vs Leo | 7–5 | 58.33% |
| MMR | kurumiRS vs Leroy | 2–10 | 16.67% |
| MMR | kurumiRS vs Lidia | 7–3 | 70.00% |
| MMR | kurumiRS vs Anna | 3–7 | 30.00% |
| MMR | kurumiRS vs Paul | 4–4 | 50.00% |
| MMR | kurumiRS vs Lars | 5–3 | 62.50% |
| MMR | kurumiRS vs Shaheen | 2–2 | 50.00% |
| MMR | kurumiRS vs Miary Zo | 2–2 | 50.00% |
| MMR | kurumiRS vs Lee | 0–1 | 0.00% |
| MMR | kurumiRS vs Kuma | 0–1 | 0.00% |
| MMR | kurumiRS vs Panda | 0–1 | 0.00% |
| MMR | kurumiRS vs Raven | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.