| Roventheus vs Kazuya | 332–267 | 55.43% |
| Roventheus vs Jin | 281–226 | 55.42% |
| Roventheus vs Heihachi | 216–189 | 53.33% |
| Roventheus vs Reina | 199–182 | 52.23% |
| Roventheus vs Bryan | 181–191 | 48.66% |
| Roventheus vs Hwoarang | 176–153 | 53.50% |
| Roventheus vs Paul | 144–149 | 49.15% |
| Roventheus vs King | 158–133 | 54.30% |
| Roventheus vs Dragunov | 117–129 | 47.56% |
| Roventheus vs Devil Jin | 114–131 | 46.53% |
| Roventheus vs Steve | 103–132–1 | 43.83% |
| Roventheus vs Law | 119–109 | 52.19% |
| Roventheus vs Lili | 120–101 | 54.30% |
| Roventheus vs Yoshimitsu | 121–98 | 55.25% |
| Roventheus vs Lee | 107–111 | 49.08% |
| Roventheus vs Asuka | 87–91 | 48.88% |
| Roventheus vs Alisa | 71–89 | 44.38% |
| Roventheus vs Lidia | 72–86 | 45.57% |
| Roventheus vs Feng | 69–83 | 45.39% |
| Roventheus vs Victor | 79–68 | 53.74% |
| Roventheus vs Jun | 75–71 | 51.37% |
| Roventheus vs Nina | 70–67 | 51.09% |
| Roventheus vs Lars | 64–71 | 47.41% |
| Roventheus vs Eddy | 54–63 | 46.15% |
| Roventheus vs Claudio | 56–59 | 48.70% |
| Roventheus vs Azucena | 47–63 | 42.73% |
| Roventheus vs Xiaoyu | 63–43 | 59.43% |
| Roventheus vs Leroy | 43–56 | 43.43% |
| Roventheus vs Raven | 43–55 | 43.88% |
| Roventheus vs Clive | 35–61 | 36.46% |
| Roventheus vs Leo | 51–40 | 56.04% |
| Roventheus vs Jack-8 | 35–48 | 42.17% |
| Roventheus vs Zafina | 38–34 | 52.78% |
| Roventheus vs Kuma | 35–34–1 | 50.72% |
| Roventheus vs Shaheen | 32–29 | 52.46% |
| Roventheus vs Fahkumram | 22–33 | 40.00% |
| Roventheus vs Anna | 16–11 | 59.26% |
| Roventheus vs Panda | 8–13 | 38.10% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.