| The Grab Lab vs Kazuya | 55–59 | 48.25% |
| The Grab Lab vs King | 51–59 | 46.36% |
| The Grab Lab vs Jin | 28–43 | 39.44% |
| The Grab Lab vs Law | 35–34 | 50.72% |
| The Grab Lab vs Hwoarang | 32–34 | 48.48% |
| The Grab Lab vs Bryan | 29–29 | 50.00% |
| The Grab Lab vs Reina | 28–29 | 49.12% |
| The Grab Lab vs Steve | 27–26 | 50.94% |
| The Grab Lab vs Asuka | 21–31 | 40.38% |
| The Grab Lab vs Lars | 26–26 | 50.00% |
| The Grab Lab vs Victor | 26–20 | 56.52% |
| The Grab Lab vs Eddy | 25–21 | 54.35% |
| The Grab Lab vs Lili | 18–26 | 40.91% |
| The Grab Lab vs Paul | 19–21 | 47.50% |
| The Grab Lab vs Nina | 23–15 | 60.53% |
| The Grab Lab vs Azucena | 15–21 | 41.67% |
| The Grab Lab vs Alisa | 17–18 | 48.57% |
| The Grab Lab vs Dragunov | 15–18 | 45.45% |
| The Grab Lab vs Xiaoyu | 12–17 | 41.38% |
| The Grab Lab vs Lee | 16–13 | 55.17% |
| The Grab Lab vs Jun | 13–16 | 44.83% |
| The Grab Lab vs Yoshimitsu | 9–19 | 32.14% |
| The Grab Lab vs Jack-8 | 10–16 | 38.46% |
| The Grab Lab vs Devil Jin | 11–12 | 47.83% |
| The Grab Lab vs Leo | 11–11 | 50.00% |
| The Grab Lab vs Raven | 11–8 | 57.89% |
| The Grab Lab vs Feng | 10–8 | 55.56% |
| The Grab Lab vs Leroy | 12–5 | 70.59% |
| The Grab Lab vs Anna | 10–7 | 58.82% |
| The Grab Lab vs Heihachi | 7–5 | 58.33% |
| The Grab Lab vs Kuma | 7–4 | 63.64% |
| The Grab Lab vs Claudio | 6–4 | 60.00% |
| The Grab Lab vs Miary Zo | 5–4 | 55.56% |
| The Grab Lab vs Zafina | 4–4 | 50.00% |
| The Grab Lab vs Lidia | 6–2 | 75.00% |
| The Grab Lab vs Panda | 4–3 | 57.14% |
| The Grab Lab vs Armor King | 3–4 | 42.86% |
| The Grab Lab vs Shaheen | 2–4 | 33.33% |
| The Grab Lab vs Fahkumram | 1–4 | 20.00% |
| The Grab Lab vs Clive | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.