| E.stayhigh vs Jin | 58–42 | 58.00% |
| E.stayhigh vs Kazuya | 33–39 | 45.83% |
| E.stayhigh vs Bryan | 35–34 | 50.72% |
| E.stayhigh vs Law | 33–30 | 52.38% |
| E.stayhigh vs Armor King | 24–39 | 38.10% |
| E.stayhigh vs King | 28–34 | 45.16% |
| E.stayhigh vs Hwoarang | 29–25 | 53.70% |
| E.stayhigh vs Dragunov | 26–26 | 50.00% |
| E.stayhigh vs Steve | 21–26 | 44.68% |
| E.stayhigh vs Heihachi | 15–29 | 34.09% |
| E.stayhigh vs Azucena | 16–27 | 37.21% |
| E.stayhigh vs Lee | 20–19 | 51.28% |
| E.stayhigh vs Reina | 17–21 | 44.74% |
| E.stayhigh vs Yoshimitsu | 18–19 | 48.65% |
| E.stayhigh vs Lars | 18–18 | 50.00% |
| E.stayhigh vs Fahkumram | 22–12 | 64.71% |
| E.stayhigh vs Lili | 22–11 | 66.67% |
| E.stayhigh vs Jun | 12–19 | 38.71% |
| E.stayhigh vs Asuka | 19–11 | 63.33% |
| E.stayhigh vs Victor | 13–15 | 46.43% |
| E.stayhigh vs Paul | 16–10 | 61.54% |
| E.stayhigh vs Feng | 14–12 | 53.85% |
| E.stayhigh vs Nina | 15–11 | 57.69% |
| E.stayhigh vs Xiaoyu | 17–8 | 68.00% |
| E.stayhigh vs Eddy | 11–14 | 44.00% |
| E.stayhigh vs Lidia | 16–9 | 64.00% |
| E.stayhigh vs Miary Zo | 10–15 | 40.00% |
| E.stayhigh vs Anna | 9–12 | 42.86% |
| E.stayhigh vs Leroy | 8–12 | 40.00% |
| E.stayhigh vs Alisa | 9–9 | 50.00% |
| E.stayhigh vs Leo | 6–11 | 35.29% |
| E.stayhigh vs Claudio | 5–11 | 31.25% |
| E.stayhigh vs Jack-8 | 10–5 | 66.67% |
| E.stayhigh vs Clive | 5–10 | 33.33% |
| E.stayhigh vs Raven | 2–11 | 15.38% |
| E.stayhigh vs Kuma | 2–7 | 22.22% |
| E.stayhigh vs Zafina | 8–0 | 100.00% |
| E.stayhigh vs Devil Jin | 4–3 | 57.14% |
| E.stayhigh vs Shaheen | 3–2 | 60.00% |
| E.stayhigh vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.