| broken_halo vs King | 21–19 | 52.50% |
| broken_halo vs Kazuya | 20–16–1 | 55.56% |
| broken_halo vs Reina | 19–17 | 52.78% |
| broken_halo vs Steve | 20–11 | 64.52% |
| broken_halo vs Bryan | 15–15 | 50.00% |
| broken_halo vs Lili | 11–17 | 39.29% |
| broken_halo vs Jin | 10–17 | 37.04% |
| broken_halo vs Hwoarang | 8–17 | 32.00% |
| broken_halo vs Law | 7–17 | 29.17% |
| broken_halo vs Dragunov | 15–7 | 68.18% |
| broken_halo vs Victor | 11–11 | 50.00% |
| broken_halo vs Asuka | 9–12 | 42.86% |
| broken_halo vs Azucena | 13–6 | 68.42% |
| broken_halo vs Eddy | 9–10 | 47.37% |
| broken_halo vs Armor King | 8–11 | 42.11% |
| broken_halo vs Clive | 9–9 | 50.00% |
| broken_halo vs Jack-8 | 9–8 | 52.94% |
| broken_halo vs Lidia | 7–10 | 41.18% |
| broken_halo vs Paul | 7–8 | 46.67% |
| broken_halo vs Xiaoyu | 8–7 | 53.33% |
| broken_halo vs Nina | 7–8 | 46.67% |
| broken_halo vs Heihachi | 10–5 | 66.67% |
| broken_halo vs Devil Jin | 8–6 | 57.14% |
| broken_halo vs Alisa | 8–4 | 66.67% |
| broken_halo vs Yoshimitsu | 5–6 | 45.45% |
| broken_halo vs Jun | 2–8 | 20.00% |
| broken_halo vs Feng | 5–4 | 55.56% |
| broken_halo vs Lars | 4–5 | 44.44% |
| broken_halo vs Lee | 6–3 | 66.67% |
| broken_halo vs Leroy | 6–3 | 66.67% |
| broken_halo vs Leo | 3–5 | 37.50% |
| broken_halo vs Claudio | 3–5 | 37.50% |
| broken_halo vs Kuma | 5–2 | 71.43% |
| broken_halo vs Miary Zo | 4–3 | 57.14% |
| broken_halo vs Raven | 3–2 | 60.00% |
| broken_halo vs Fahkumram | 4–1 | 80.00% |
| broken_halo vs Zafina | 2–2 | 50.00% |
| broken_halo vs Shaheen | 0–3 | 0.00% |
| broken_halo vs Panda | 2–0 | 100.00% |
| broken_halo vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.