| DankyMcBlorgus vs Heihachi | 26–21 | 55.32% |
| DankyMcBlorgus vs Kazuya | 13–11 | 54.17% |
| DankyMcBlorgus vs Hwoarang | 15–7 | 68.18% |
| DankyMcBlorgus vs Reina | 13–8 | 61.90% |
| DankyMcBlorgus vs Jin | 14–5 | 73.68% |
| DankyMcBlorgus vs King | 5–11 | 31.25% |
| DankyMcBlorgus vs Paul | 6–7 | 46.15% |
| DankyMcBlorgus vs Asuka | 10–3 | 76.92% |
| DankyMcBlorgus vs Steve | 7–5 | 58.33% |
| DankyMcBlorgus vs Jack-8 | 10–2 | 83.33% |
| DankyMcBlorgus vs Lidia | 7–5 | 58.33% |
| DankyMcBlorgus vs Eddy | 8–3 | 72.73% |
| DankyMcBlorgus vs Law | 6–4 | 60.00% |
| DankyMcBlorgus vs Bryan | 9–1 | 90.00% |
| DankyMcBlorgus vs Fahkumram | 10–0 | 100.00% |
| DankyMcBlorgus vs Yoshimitsu | 6–3 | 66.67% |
| DankyMcBlorgus vs Devil Jin | 6–3 | 66.67% |
| DankyMcBlorgus vs Lili | 4–5 | 44.44% |
| DankyMcBlorgus vs Dragunov | 5–3 | 62.50% |
| DankyMcBlorgus vs Lee | 6–2 | 75.00% |
| DankyMcBlorgus vs Xiaoyu | 4–2 | 66.67% |
| DankyMcBlorgus vs Nina | 4–2 | 66.67% |
| DankyMcBlorgus vs Azucena | 4–2 | 66.67% |
| DankyMcBlorgus vs Raven | 4–2 | 66.67% |
| DankyMcBlorgus vs Lars | 3–2 | 60.00% |
| DankyMcBlorgus vs Alisa | 1–4 | 20.00% |
| DankyMcBlorgus vs Clive | 5–0 | 100.00% |
| DankyMcBlorgus vs Feng | 3–1 | 75.00% |
| DankyMcBlorgus vs Victor | 1–3 | 25.00% |
| DankyMcBlorgus vs Kuma | 3–0 | 100.00% |
| DankyMcBlorgus vs Panda | 1–2 | 33.33% |
| DankyMcBlorgus vs Leroy | 1–2 | 33.33% |
| DankyMcBlorgus vs Jun | 2–1 | 66.67% |
| DankyMcBlorgus vs Leo | 0–2 | 0.00% |
| DankyMcBlorgus vs Claudio | 2–0 | 100.00% |
| DankyMcBlorgus vs Zafina | 0–2 | 0.00% |
| DankyMcBlorgus vs Shaheen | 0–1 | 0.00% |
| DankyMcBlorgus vs Armor King | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.