| DawnChanSan vs Reina | 38–26 | 59.38% |
| DawnChanSan vs Eddy | 16–44 | 26.67% |
| DawnChanSan vs Steve | 32–23 | 58.18% |
| DawnChanSan vs King | 22–28 | 44.00% |
| DawnChanSan vs Azucena | 18–29 | 38.30% |
| DawnChanSan vs Jin | 15–26 | 36.59% |
| DawnChanSan vs Kazuya | 21–15 | 58.33% |
| DawnChanSan vs Law | 14–20 | 41.18% |
| DawnChanSan vs Hwoarang | 20–13 | 60.61% |
| DawnChanSan vs Jun | 20–13 | 60.61% |
| DawnChanSan vs Lili | 18–13 | 58.06% |
| DawnChanSan vs Dragunov | 14–16 | 46.67% |
| DawnChanSan vs Paul | 13–13 | 50.00% |
| DawnChanSan vs Bryan | 16–9 | 64.00% |
| DawnChanSan vs Yoshimitsu | 12–12 | 50.00% |
| DawnChanSan vs Lars | 14–10 | 58.33% |
| DawnChanSan vs Victor | 12–11 | 52.17% |
| DawnChanSan vs Heihachi | 10–13 | 43.48% |
| DawnChanSan vs Lee | 5–15 | 25.00% |
| DawnChanSan vs Lidia | 13–7 | 65.00% |
| DawnChanSan vs Nina | 10–9 | 52.63% |
| DawnChanSan vs Xiaoyu | 12–6 | 66.67% |
| DawnChanSan vs Asuka | 11–7 | 61.11% |
| DawnChanSan vs Clive | 7–10 | 41.18% |
| DawnChanSan vs Armor King | 7–10 | 41.18% |
| DawnChanSan vs Raven | 9–5 | 64.29% |
| DawnChanSan vs Jack-8 | 4–9 | 30.77% |
| DawnChanSan vs Fahkumram | 8–5 | 61.54% |
| DawnChanSan vs Miary Zo | 5–8 | 38.46% |
| DawnChanSan vs Devil Jin | 5–7 | 41.67% |
| DawnChanSan vs Claudio | 4–8 | 33.33% |
| DawnChanSan vs Leroy | 6–6 | 50.00% |
| DawnChanSan vs Kuma | 6–5 | 54.55% |
| DawnChanSan vs Leo | 8–2 | 80.00% |
| DawnChanSan vs Alisa | 3–6 | 33.33% |
| DawnChanSan vs Shaheen | 6–2 | 75.00% |
| DawnChanSan vs Feng | 4–2 | 66.67% |
| DawnChanSan vs Zafina | 1–5 | 16.67% |
| DawnChanSan vs Anna | 2–4 | 33.33% |
| DawnChanSan vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.