| Beast_6211 vs Steve | 52–41 | 55.91% |
| Beast_6211 vs King | 55–25 | 68.75% |
| Beast_6211 vs Jin | 36–29 | 55.38% |
| Beast_6211 vs Reina | 46–19 | 70.77% |
| Beast_6211 vs Hwoarang | 41–22 | 65.08% |
| Beast_6211 vs Kazuya | 35–20 | 63.64% |
| Beast_6211 vs Law | 25–18 | 58.14% |
| Beast_6211 vs Armor King | 26–16 | 61.90% |
| Beast_6211 vs Lili | 27–14 | 65.85% |
| Beast_6211 vs Dragunov | 22–14 | 61.11% |
| Beast_6211 vs Clive | 18–17 | 51.43% |
| Beast_6211 vs Jun | 17–17 | 50.00% |
| Beast_6211 vs Lidia | 19–14 | 57.58% |
| Beast_6211 vs Azucena | 19–12 | 61.29% |
| Beast_6211 vs Lee | 19–11 | 63.33% |
| Beast_6211 vs Lars | 20–9 | 68.97% |
| Beast_6211 vs Xiaoyu | 13–14 | 48.15% |
| Beast_6211 vs Bryan | 12–14 | 46.15% |
| Beast_6211 vs Leo | 16–10 | 61.54% |
| Beast_6211 vs Eddy | 13–13 | 50.00% |
| Beast_6211 vs Yoshimitsu | 18–6 | 75.00% |
| Beast_6211 vs Leroy | 12–12 | 50.00% |
| Beast_6211 vs Miary Zo | 19–5 | 79.17% |
| Beast_6211 vs Asuka | 14–8 | 63.64% |
| Beast_6211 vs Victor | 18–4 | 81.82% |
| Beast_6211 vs Devil Jin | 6–14 | 30.00% |
| Beast_6211 vs Claudio | 9–9 | 50.00% |
| Beast_6211 vs Heihachi | 9–9 | 50.00% |
| Beast_6211 vs Alisa | 8–9 | 47.06% |
| Beast_6211 vs Nina | 9–8 | 52.94% |
| Beast_6211 vs Anna | 10–6 | 62.50% |
| Beast_6211 vs Jack-8 | 8–6 | 57.14% |
| Beast_6211 vs Paul | 8–5 | 61.54% |
| Beast_6211 vs Shaheen | 5–7 | 41.67% |
| Beast_6211 vs Fahkumram | 9–3 | 75.00% |
| Beast_6211 vs Kuma | 6–5 | 54.55% |
| Beast_6211 vs Zafina | 5–5 | 50.00% |
| Beast_6211 vs Feng | 2–6 | 25.00% |
| Beast_6211 vs Raven | 5–3 | 62.50% |
| Beast_6211 vs Panda | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.