| locker bleiben vs Jin | 56–42 | 57.14% |
| locker bleiben vs Kazuya | 62–36 | 63.27% |
| locker bleiben vs Steve | 38–44 | 46.34% |
| locker bleiben vs Armor King | 38–44 | 46.34% |
| locker bleiben vs Heihachi | 26–41 | 38.81% |
| locker bleiben vs Law | 34–32 | 51.52% |
| locker bleiben vs Hwoarang | 41–21 | 66.13% |
| locker bleiben vs Nina | 27–18 | 60.00% |
| locker bleiben vs Bryan | 19–25 | 43.18% |
| locker bleiben vs Dragunov | 23–20 | 53.49% |
| locker bleiben vs Paul | 14–27 | 34.15% |
| locker bleiben vs King | 19–16 | 54.29% |
| locker bleiben vs Eddy | 16–18 | 47.06% |
| locker bleiben vs Reina | 12–21 | 36.36% |
| locker bleiben vs Fahkumram | 17–15 | 53.12% |
| locker bleiben vs Lars | 17–14 | 54.84% |
| locker bleiben vs Asuka | 16–14 | 53.33% |
| locker bleiben vs Miary Zo | 9–18 | 33.33% |
| locker bleiben vs Lili | 11–15 | 42.31% |
| locker bleiben vs Jun | 10–13 | 43.48% |
| locker bleiben vs Lee | 8–14 | 36.36% |
| locker bleiben vs Victor | 13–9 | 59.09% |
| locker bleiben vs Leroy | 15–5 | 75.00% |
| locker bleiben vs Devil Jin | 9–10 | 47.37% |
| locker bleiben vs Yoshimitsu | 7–11 | 38.89% |
| locker bleiben vs Xiaoyu | 7–11 | 38.89% |
| locker bleiben vs Clive | 7–10 | 41.18% |
| locker bleiben vs Leo | 9–6 | 60.00% |
| locker bleiben vs Azucena | 8–7 | 53.33% |
| locker bleiben vs Raven | 3–12 | 20.00% |
| locker bleiben vs Anna | 9–6 | 60.00% |
| locker bleiben vs Alisa | 6–8 | 42.86% |
| locker bleiben vs Feng | 6–7 | 46.15% |
| locker bleiben vs Kuma | 6–6 | 50.00% |
| locker bleiben vs Claudio | 3–6 | 33.33% |
| locker bleiben vs Panda | 6–2 | 75.00% |
| locker bleiben vs Jack-8 | 2–4 | 33.33% |
| locker bleiben vs Lidia | 1–2 | 33.33% |
| locker bleiben vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.