| No enemies vs Kazuya | 126–50 | 71.59% |
| No enemies vs Armor King | 82–69 | 54.30% |
| No enemies vs Bryan | 78–46 | 62.90% |
| No enemies vs Jin | 67–50 | 57.26% |
| No enemies vs Dragunov | 74–43 | 63.25% |
| No enemies vs Lili | 60–42 | 58.82% |
| No enemies vs Hwoarang | 66–34 | 66.00% |
| No enemies vs Law | 67–31 | 68.37% |
| No enemies vs Reina | 52–37 | 58.43% |
| No enemies vs Heihachi | 55–29 | 65.48% |
| No enemies vs Lee | 33–48 | 40.74% |
| No enemies vs King | 49–29 | 62.82% |
| No enemies vs Devil Jin | 43–31 | 58.11% |
| No enemies vs Paul | 45–28 | 61.64% |
| No enemies vs Anna | 36–37 | 49.32% |
| No enemies vs Steve | 47–23 | 67.14% |
| No enemies vs Fahkumram | 35–33 | 51.47% |
| No enemies vs Yoshimitsu | 38–19 | 66.67% |
| No enemies vs Jun | 36–15 | 70.59% |
| No enemies vs Lars | 18–24 | 42.86% |
| No enemies vs Nina | 24–18 | 57.14% |
| No enemies vs Victor | 26–16 | 61.90% |
| No enemies vs Feng | 25–16 | 60.98% |
| No enemies vs Azucena | 22–19 | 53.66% |
| No enemies vs Jack-8 | 23–13 | 63.89% |
| No enemies vs Alisa | 27–8 | 77.14% |
| No enemies vs Lidia | 18–17 | 51.43% |
| No enemies vs Claudio | 23–11 | 67.65% |
| No enemies vs Leo | 17–15 | 53.12% |
| No enemies vs Clive | 25–7 | 78.12% |
| No enemies vs Raven | 18–11 | 62.07% |
| No enemies vs Zafina | 19–9 | 67.86% |
| No enemies vs Asuka | 16–9 | 64.00% |
| No enemies vs Leroy | 17–7 | 70.83% |
| No enemies vs Eddy | 16–6 | 72.73% |
| No enemies vs Xiaoyu | 14–6 | 70.00% |
| No enemies vs Panda | 6–13 | 31.58% |
| No enemies vs Kuma | 12–5 | 70.59% |
| No enemies vs Miary Zo | 8–6 | 57.14% |
| No enemies vs Shaheen | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.