| darliing chan vs Kazuya | 153–98 | 60.96% |
| darliing chan vs Jin | 83–89 | 48.26% |
| darliing chan vs Reina | 102–62 | 62.20% |
| darliing chan vs King | 95–58 | 62.09% |
| darliing chan vs Steve | 90–62 | 59.21% |
| darliing chan vs Bryan | 71–65 | 52.21% |
| darliing chan vs Paul | 73–47 | 60.83% |
| darliing chan vs Asuka | 57–53 | 51.82% |
| darliing chan vs Dragunov | 57–47 | 54.81% |
| darliing chan vs Lili | 48–47 | 50.53% |
| darliing chan vs Eddy | 46–39 | 54.12% |
| darliing chan vs Devil Jin | 43–37 | 53.75% |
| darliing chan vs Azucena | 45–32 | 58.44% |
| darliing chan vs Law | 41–35 | 53.95% |
| darliing chan vs Hwoarang | 50–26 | 65.79% |
| darliing chan vs Clive | 29–34 | 46.03% |
| darliing chan vs Heihachi | 37–25 | 59.68% |
| darliing chan vs Jack-8 | 27–34 | 44.26% |
| darliing chan vs Nina | 33–28 | 54.10% |
| darliing chan vs Leroy | 36–24 | 60.00% |
| darliing chan vs Lidia | 27–30 | 47.37% |
| darliing chan vs Xiaoyu | 24–31 | 43.64% |
| darliing chan vs Leo | 28–22 | 56.00% |
| darliing chan vs Lee | 17–31 | 35.42% |
| darliing chan vs Jun | 21–21 | 50.00% |
| darliing chan vs Kuma | 16–25 | 39.02% |
| darliing chan vs Zafina | 12–28 | 30.00% |
| darliing chan vs Victor | 16–22 | 42.11% |
| darliing chan vs Yoshimitsu | 19–18 | 51.35% |
| darliing chan vs Feng | 26–11 | 70.27% |
| darliing chan vs Raven | 16–13 | 55.17% |
| darliing chan vs Lars | 12–15 | 44.44% |
| darliing chan vs Shaheen | 10–16 | 38.46% |
| darliing chan vs Alisa | 8–14 | 36.36% |
| darliing chan vs Claudio | 10–7 | 58.82% |
| darliing chan vs Panda | 7–7 | 50.00% |
| darliing chan vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.