| OSITOKILLZ vs King | 114–99 | 53.52% |
| OSITOKILLZ vs Kazuya | 106–75 | 58.56% |
| OSITOKILLZ vs Law | 107–57 | 65.24% |
| OSITOKILLZ vs Reina | 85–73 | 53.80% |
| OSITOKILLZ vs Bryan | 87–67 | 56.49% |
| OSITOKILLZ vs Steve | 63–75 | 45.65% |
| OSITOKILLZ vs Dragunov | 73–65 | 52.90% |
| OSITOKILLZ vs Jin | 75–61 | 55.15% |
| OSITOKILLZ vs Hwoarang | 60–58 | 50.85% |
| OSITOKILLZ vs Lili | 59–39 | 60.20% |
| OSITOKILLZ vs Paul | 56–37 | 60.22% |
| OSITOKILLZ vs Victor | 31–52 | 37.35% |
| OSITOKILLZ vs Xiaoyu | 45–36 | 55.56% |
| OSITOKILLZ vs Jun | 47–33 | 58.75% |
| OSITOKILLZ vs Devil Jin | 39–39 | 50.00% |
| OSITOKILLZ vs Lee | 47–30 | 61.04% |
| OSITOKILLZ vs Yoshimitsu | 38–36 | 51.35% |
| OSITOKILLZ vs Nina | 33–40 | 45.21% |
| OSITOKILLZ vs Azucena | 30–42 | 41.67% |
| OSITOKILLZ vs Lars | 30–36 | 45.45% |
| OSITOKILLZ vs Lidia | 24–39 | 38.10% |
| OSITOKILLZ vs Asuka | 33–29 | 53.23% |
| OSITOKILLZ vs Eddy | 29–31 | 48.33% |
| OSITOKILLZ vs Feng | 28–28 | 50.00% |
| OSITOKILLZ vs Heihachi | 25–31 | 44.64% |
| OSITOKILLZ vs Alisa | 28–18 | 60.87% |
| OSITOKILLZ vs Fahkumram | 18–27 | 40.00% |
| OSITOKILLZ vs Raven | 23–21 | 52.27% |
| OSITOKILLZ vs Jack-8 | 21–20 | 51.22% |
| OSITOKILLZ vs Claudio | 19–20 | 48.72% |
| OSITOKILLZ vs Leroy | 20–18 | 52.63% |
| OSITOKILLZ vs Leo | 20–15 | 57.14% |
| OSITOKILLZ vs Kuma | 14–18 | 43.75% |
| OSITOKILLZ vs Zafina | 12–14 | 46.15% |
| OSITOKILLZ vs Clive | 12–14 | 46.15% |
| OSITOKILLZ vs Shaheen | 7–16 | 30.43% |
| OSITOKILLZ vs Anna | 8–11 | 42.11% |
| OSITOKILLZ vs Panda | 6–3 | 66.67% |
| OSITOKILLZ vs Miary Zo | 5–3 | 62.50% |
| OSITOKILLZ vs Armor King | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.