Name history
| GroundLead | |
| EL TIGRE | |
| Mizuog | |
| Breakingthelaw | |
| VegetaChevelu | |
| LegendaryProut | |
| Akkabane |
| GroundLead vs Jin | 28–35 | 44.44% |
| GroundLead vs King | 17–36 | 32.08% |
| GroundLead vs Reina | 18–25 | 41.86% |
| GroundLead vs Bryan | 13–24 | 35.14% |
| GroundLead vs Heihachi | 9–28 | 24.32% |
| GroundLead vs Hwoarang | 16–19 | 45.71% |
| GroundLead vs Law | 18–15 | 54.55% |
| GroundLead vs Kazuya | 9–21 | 30.00% |
| GroundLead vs Steve | 18–12 | 60.00% |
| GroundLead vs Asuka | 9–18 | 33.33% |
| GroundLead vs Yoshimitsu | 12–10 | 54.55% |
| GroundLead vs Nina | 9–13 | 40.91% |
| GroundLead vs Lee | 11–11 | 50.00% |
| GroundLead vs Lili | 9–12 | 42.86% |
| GroundLead vs Devil Jin | 7–13 | 35.00% |
| GroundLead vs Jun | 9–9 | 50.00% |
| GroundLead vs Lidia | 4–14 | 22.22% |
| GroundLead vs Leroy | 3–14 | 17.65% |
| GroundLead vs Victor | 10–7 | 58.82% |
| GroundLead vs Dragunov | 7–9 | 43.75% |
| GroundLead vs Xiaoyu | 8–6 | 57.14% |
| GroundLead vs Anna | 8–6 | 57.14% |
| GroundLead vs Paul | 4–9 | 30.77% |
| GroundLead vs Armor King | 7–6 | 53.85% |
| GroundLead vs Azucena | 11–1 | 91.67% |
| GroundLead vs Eddy | 7–5 | 58.33% |
| GroundLead vs Lars | 5–6 | 45.45% |
| GroundLead vs Jack-8 | 1–8 | 11.11% |
| GroundLead vs Alisa | 2–7 | 22.22% |
| GroundLead vs Leo | 4–4 | 50.00% |
| GroundLead vs Miary Zo | 3–5 | 37.50% |
| GroundLead vs Shaheen | 0–7 | 0.00% |
| GroundLead vs Raven | 3–4 | 42.86% |
| GroundLead vs Fahkumram | 1–6 | 14.29% |
| GroundLead vs Clive | 2–4 | 33.33% |
| GroundLead vs Feng | 0–4 | 0.00% |
| GroundLead vs Kuma | 2–1 | 66.67% |
| GroundLead vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.