| LilFrijole vs King | 11–23 | 32.35% |
| LilFrijole vs Lili | 14–13 | 51.85% |
| LilFrijole vs Steve | 17–7 | 70.83% |
| LilFrijole vs Dragunov | 8–14 | 36.36% |
| LilFrijole vs Azucena | 6–14 | 30.00% |
| LilFrijole vs Fahkumram | 5–15 | 25.00% |
| LilFrijole vs Kazuya | 8–11 | 42.11% |
| LilFrijole vs Jun | 7–12 | 36.84% |
| LilFrijole vs Hwoarang | 11–5 | 68.75% |
| LilFrijole vs Armor King | 3–12 | 20.00% |
| LilFrijole vs Law | 3–11 | 21.43% |
| LilFrijole vs Clive | 8–6 | 57.14% |
| LilFrijole vs Jin | 7–6 | 53.85% |
| LilFrijole vs Reina | 5–7 | 41.67% |
| LilFrijole vs Nina | 5–6 | 45.45% |
| LilFrijole vs Victor | 6–5 | 54.55% |
| LilFrijole vs Eddy | 3–8 | 27.27% |
| LilFrijole vs Lee | 4–6 | 40.00% |
| LilFrijole vs Alisa | 2–7 | 22.22% |
| LilFrijole vs Bryan | 3–5 | 37.50% |
| LilFrijole vs Devil Jin | 4–4 | 50.00% |
| LilFrijole vs Feng | 2–6 | 25.00% |
| LilFrijole vs Lidia | 1–7 | 12.50% |
| LilFrijole vs Yoshimitsu | 4–3 | 57.14% |
| LilFrijole vs Xiaoyu | 2–5 | 28.57% |
| LilFrijole vs Asuka | 3–4 | 42.86% |
| LilFrijole vs Leo | 1–6 | 14.29% |
| LilFrijole vs Claudio | 4–3 | 57.14% |
| LilFrijole vs Jack-8 | 1–4 | 20.00% |
| LilFrijole vs Kuma | 2–3 | 40.00% |
| LilFrijole vs Leroy | 0–5 | 0.00% |
| LilFrijole vs Paul | 2–2 | 50.00% |
| LilFrijole vs Zafina | 1–3 | 25.00% |
| LilFrijole vs Raven | 1–3 | 25.00% |
| LilFrijole vs Heihachi | 1–3 | 25.00% |
| LilFrijole vs Anna | 2–2 | 50.00% |
| LilFrijole vs Lars | 2–1 | 66.67% |
| LilFrijole vs Panda | 2–0 | 100.00% |
| LilFrijole vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.