| Combo Food vs Steve | 10–4 | 71.43% |
| Combo Food vs Jin | 7–4 | 63.64% |
| Combo Food vs Law | 4–6 | 40.00% |
| Combo Food vs Victor | 1–7 | 12.50% |
| Combo Food vs King | 2–4 | 33.33% |
| Combo Food vs Bryan | 0–5 | 0.00% |
| Combo Food vs Leo | 4–1 | 80.00% |
| Combo Food vs Eddy | 2–3 | 40.00% |
| Combo Food vs Hwoarang | 1–2 | 33.33% |
| Combo Food vs Kazuya | 1–2 | 33.33% |
| Combo Food vs Lili | 3–0 | 100.00% |
| Combo Food vs Dragunov | 1–2 | 33.33% |
| Combo Food vs Alisa | 2–1 | 66.67% |
| Combo Food vs Paul | 2–0 | 100.00% |
| Combo Food vs Asuka | 2–0 | 100.00% |
| Combo Food vs Heihachi | 0–2 | 0.00% |
| Combo Food vs Feng | 0–1 | 0.00% |
| Combo Food vs Lee | 1–0 | 100.00% |
| Combo Food vs Zafina | 1–0 | 100.00% |
| Combo Food vs Lidia | 0–1 | 0.00% |
| Combo Food vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.