| Lil_Pheonix vs Bryan | 46–20 | 69.70% |
| Lil_Pheonix vs King | 37–22 | 62.71% |
| Lil_Pheonix vs Kazuya | 24–24 | 50.00% |
| Lil_Pheonix vs Jin | 19–14 | 57.58% |
| Lil_Pheonix vs Lili | 17–15 | 53.12% |
| Lil_Pheonix vs Fahkumram | 23–9 | 71.88% |
| Lil_Pheonix vs Law | 13–18 | 41.94% |
| Lil_Pheonix vs Reina | 19–12 | 61.29% |
| Lil_Pheonix vs Heihachi | 15–16 | 48.39% |
| Lil_Pheonix vs Xiaoyu | 8–22 | 26.67% |
| Lil_Pheonix vs Lee | 19–11 | 63.33% |
| Lil_Pheonix vs Dragunov | 13–15 | 46.43% |
| Lil_Pheonix vs Azucena | 12–14 | 46.15% |
| Lil_Pheonix vs Paul | 10–14 | 41.67% |
| Lil_Pheonix vs Hwoarang | 12–12 | 50.00% |
| Lil_Pheonix vs Steve | 14–10 | 58.33% |
| Lil_Pheonix vs Jack-8 | 10–10 | 50.00% |
| Lil_Pheonix vs Jun | 2–17 | 10.53% |
| Lil_Pheonix vs Victor | 7–12 | 36.84% |
| Lil_Pheonix vs Clive | 9–7 | 56.25% |
| Lil_Pheonix vs Anna | 5–11 | 31.25% |
| Lil_Pheonix vs Asuka | 8–6 | 57.14% |
| Lil_Pheonix vs Feng | 7–7 | 50.00% |
| Lil_Pheonix vs Lars | 6–8 | 42.86% |
| Lil_Pheonix vs Claudio | 6–8 | 42.86% |
| Lil_Pheonix vs Devil Jin | 8–4 | 66.67% |
| Lil_Pheonix vs Leroy | 8–3 | 72.73% |
| Lil_Pheonix vs Eddy | 2–9 | 18.18% |
| Lil_Pheonix vs Leo | 5–5 | 50.00% |
| Lil_Pheonix vs Yoshimitsu | 4–5 | 44.44% |
| Lil_Pheonix vs Alisa | 3–5 | 37.50% |
| Lil_Pheonix vs Shaheen | 5–3 | 62.50% |
| Lil_Pheonix vs Zafina | 4–3 | 57.14% |
| Lil_Pheonix vs Lidia | 3–4 | 42.86% |
| Lil_Pheonix vs Kuma | 2–4 | 33.33% |
| Lil_Pheonix vs Nina | 1–4 | 20.00% |
| Lil_Pheonix vs Miary Zo | 2–2 | 50.00% |
| Lil_Pheonix vs Panda | 0–3 | 0.00% |
| Lil_Pheonix vs Raven | 2–1 | 66.67% |
| Lil_Pheonix vs Armor King | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.