| OGXKAIOKEN vs Kazuya | 127–96 | 56.95% |
| OGXKAIOKEN vs King | 121–90 | 57.35% |
| OGXKAIOKEN vs Bryan | 101–99 | 50.50% |
| OGXKAIOKEN vs Steve | 98–80 | 55.06% |
| OGXKAIOKEN vs Jin | 84–80 | 51.22% |
| OGXKAIOKEN vs Law | 65–72 | 47.45% |
| OGXKAIOKEN vs Dragunov | 60–68 | 46.88% |
| OGXKAIOKEN vs Yoshimitsu | 55–65 | 45.83% |
| OGXKAIOKEN vs Lili | 44–72 | 37.93% |
| OGXKAIOKEN vs Reina | 59–57 | 50.86% |
| OGXKAIOKEN vs Hwoarang | 44–62 | 41.51% |
| OGXKAIOKEN vs Armor King | 42–56 | 42.86% |
| OGXKAIOKEN vs Xiaoyu | 36–61 | 37.11% |
| OGXKAIOKEN vs Asuka | 49–48 | 50.52% |
| OGXKAIOKEN vs Azucena | 44–51 | 46.32% |
| OGXKAIOKEN vs Jun | 55–38 | 59.14% |
| OGXKAIOKEN vs Lee | 44–47 | 48.35% |
| OGXKAIOKEN vs Heihachi | 37–53 | 41.11% |
| OGXKAIOKEN vs Victor | 46–43 | 51.69% |
| OGXKAIOKEN vs Paul | 46–37 | 55.42% |
| OGXKAIOKEN vs Nina | 41–37 | 52.56% |
| OGXKAIOKEN vs Lars | 40–37 | 51.95% |
| OGXKAIOKEN vs Devil Jin | 31–38 | 44.93% |
| OGXKAIOKEN vs Leo | 36–33 | 52.17% |
| OGXKAIOKEN vs Eddy | 37–27 | 57.81% |
| OGXKAIOKEN vs Raven | 33–30 | 52.38% |
| OGXKAIOKEN vs Feng | 30–32 | 48.39% |
| OGXKAIOKEN vs Jack-8 | 24–35 | 40.68% |
| OGXKAIOKEN vs Alisa | 22–32 | 40.74% |
| OGXKAIOKEN vs Lidia | 27–20 | 57.45% |
| OGXKAIOKEN vs Leroy | 18–24 | 42.86% |
| OGXKAIOKEN vs Miary Zo | 14–27 | 34.15% |
| OGXKAIOKEN vs Claudio | 17–20 | 45.95% |
| OGXKAIOKEN vs Anna | 18–18 | 50.00% |
| OGXKAIOKEN vs Shaheen | 15–18 | 45.45% |
| OGXKAIOKEN vs Zafina | 11–21 | 34.38% |
| OGXKAIOKEN vs Clive | 16–16 | 50.00% |
| OGXKAIOKEN vs Fahkumram | 13–13 | 50.00% |
| OGXKAIOKEN vs Kuma | 13–7 | 65.00% |
| OGXKAIOKEN vs Panda | 0–5 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.