| Pudge_DOTA2 vs Heihachi | 142–105 | 57.49% |
| Pudge_DOTA2 vs Kazuya | 139–88 | 61.23% |
| Pudge_DOTA2 vs Bryan | 151–70 | 68.33% |
| Pudge_DOTA2 vs Reina | 110–79 | 58.20% |
| Pudge_DOTA2 vs Jin | 99–72 | 57.89% |
| Pudge_DOTA2 vs King | 88–70 | 55.70% |
| Pudge_DOTA2 vs Lee | 85–60 | 58.62% |
| Pudge_DOTA2 vs Steve | 78–42 | 65.00% |
| Pudge_DOTA2 vs Clive | 65–54 | 54.62% |
| Pudge_DOTA2 vs Paul | 85–29–1 | 74.56% |
| Pudge_DOTA2 vs Azucena | 61–53 | 53.51% |
| Pudge_DOTA2 vs Law | 70–38 | 64.81% |
| Pudge_DOTA2 vs Dragunov | 45–53 | 45.92% |
| Pudge_DOTA2 vs Hwoarang | 53–36 | 59.55% |
| Pudge_DOTA2 vs Devil Jin | 54–34 | 61.36% |
| Pudge_DOTA2 vs Lili | 58–25 | 69.88% |
| Pudge_DOTA2 vs Feng | 43–38 | 53.09% |
| Pudge_DOTA2 vs Nina | 33–46 | 41.77% |
| Pudge_DOTA2 vs Xiaoyu | 41–37 | 52.56% |
| Pudge_DOTA2 vs Fahkumram | 41–36 | 53.25% |
| Pudge_DOTA2 vs Lidia | 33–42 | 44.00% |
| Pudge_DOTA2 vs Leo | 45–29 | 60.81% |
| Pudge_DOTA2 vs Yoshimitsu | 38–35 | 52.05% |
| Pudge_DOTA2 vs Asuka | 34–34 | 50.00% |
| Pudge_DOTA2 vs Lars | 42–26 | 61.76% |
| Pudge_DOTA2 vs Jack-8 | 29–38 | 43.28% |
| Pudge_DOTA2 vs Jun | 41–23 | 64.06% |
| Pudge_DOTA2 vs Victor | 29–31 | 48.33% |
| Pudge_DOTA2 vs Armor King | 38–20 | 65.52% |
| Pudge_DOTA2 vs Leroy | 31–26 | 54.39% |
| Pudge_DOTA2 vs Miary Zo | 31–23 | 57.41% |
| Pudge_DOTA2 vs Shaheen | 30–21 | 58.82% |
| Pudge_DOTA2 vs Raven | 22–28 | 44.00% |
| Pudge_DOTA2 vs Eddy | 23–26 | 46.94% |
| Pudge_DOTA2 vs Claudio | 20–27 | 42.55% |
| Pudge_DOTA2 vs Zafina | 25–15 | 62.50% |
| Pudge_DOTA2 vs Alisa | 15–24 | 38.46% |
| Pudge_DOTA2 vs Kuma | 11–16 | 40.74% |
| Pudge_DOTA2 vs Anna | 13–11 | 54.17% |
| Pudge_DOTA2 vs Panda | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.