| GodOfCalamity vs King | 24–29 | 45.28% |
| GodOfCalamity vs Steve | 16–19 | 45.71% |
| GodOfCalamity vs Armor King | 12–17 | 41.38% |
| GodOfCalamity vs Jin | 10–18 | 35.71% |
| GodOfCalamity vs Law | 12–14 | 46.15% |
| GodOfCalamity vs Yoshimitsu | 9–12 | 42.86% |
| GodOfCalamity vs Jun | 5–16 | 23.81% |
| GodOfCalamity vs Fahkumram | 9–12 | 42.86% |
| GodOfCalamity vs Dragunov | 11–9 | 55.00% |
| GodOfCalamity vs Asuka | 5–13 | 27.78% |
| GodOfCalamity vs Reina | 12–6 | 66.67% |
| GodOfCalamity vs Lili | 8–8 | 50.00% |
| GodOfCalamity vs Bryan | 7–8 | 46.67% |
| GodOfCalamity vs Kazuya | 4–11 | 26.67% |
| GodOfCalamity vs Anna | 10–5 | 66.67% |
| GodOfCalamity vs Eddy | 4–10 | 28.57% |
| GodOfCalamity vs Victor | 5–8 | 38.46% |
| GodOfCalamity vs Miary Zo | 3–10 | 23.08% |
| GodOfCalamity vs Hwoarang | 3–9 | 25.00% |
| GodOfCalamity vs Alisa | 6–6 | 50.00% |
| GodOfCalamity vs Heihachi | 8–4 | 66.67% |
| GodOfCalamity vs Lars | 4–7 | 36.36% |
| GodOfCalamity vs Azucena | 7–4 | 63.64% |
| GodOfCalamity vs Xiaoyu | 3–7 | 30.00% |
| GodOfCalamity vs Devil Jin | 2–8 | 20.00% |
| GodOfCalamity vs Lee | 7–3 | 70.00% |
| GodOfCalamity vs Raven | 2–7 | 22.22% |
| GodOfCalamity vs Clive | 4–3 | 57.14% |
| GodOfCalamity vs Jack-8 | 0–5 | 0.00% |
| GodOfCalamity vs Paul | 4–0 | 100.00% |
| GodOfCalamity vs Claudio | 0–4 | 0.00% |
| GodOfCalamity vs Zafina | 2–1 | 66.67% |
| GodOfCalamity vs Lidia | 2–1 | 66.67% |
| GodOfCalamity vs Leo | 0–2 | 0.00% |
| GodOfCalamity vs Shaheen | 2–0 | 100.00% |
| GodOfCalamity vs Nina | 0–2 | 0.00% |
| GodOfCalamity vs Kuma | 0–2 | 0.00% |
| GodOfCalamity vs Panda | 0–1 | 0.00% |
| GodOfCalamity vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.