| TheRogerMain vs King | 62–60 | 50.82% |
| TheRogerMain vs Clive | 50–67 | 42.74% |
| TheRogerMain vs Kazuya | 41–65 | 38.68% |
| TheRogerMain vs Jin | 46–45 | 50.55% |
| TheRogerMain vs Bryan | 34–45 | 43.04% |
| TheRogerMain vs Heihachi | 35–39 | 47.30% |
| TheRogerMain vs Steve | 39–33–1 | 54.17% |
| TheRogerMain vs Law | 37–30 | 55.22% |
| TheRogerMain vs Jun | 34–31 | 52.31% |
| TheRogerMain vs Reina | 37–25 | 59.68% |
| TheRogerMain vs Asuka | 30–25 | 54.55% |
| TheRogerMain vs Yoshimitsu | 29–24 | 54.72% |
| TheRogerMain vs Hwoarang | 21–26 | 44.68% |
| TheRogerMain vs Lili | 18–26 | 40.91% |
| TheRogerMain vs Eddy | 30–13 | 69.77% |
| TheRogerMain vs Lidia | 24–19 | 55.81% |
| TheRogerMain vs Victor | 21–18 | 53.85% |
| TheRogerMain vs Dragunov | 21–16 | 56.76% |
| TheRogerMain vs Azucena | 20–13 | 60.61% |
| TheRogerMain vs Leo | 14–13 | 51.85% |
| TheRogerMain vs Nina | 13–14 | 48.15% |
| TheRogerMain vs Jack-8 | 15–11 | 57.69% |
| TheRogerMain vs Xiaoyu | 14–11 | 56.00% |
| TheRogerMain vs Paul | 13–11 | 54.17% |
| TheRogerMain vs Lee | 15–9 | 62.50% |
| TheRogerMain vs Feng | 12–10 | 54.55% |
| TheRogerMain vs Lars | 8–13 | 38.10% |
| TheRogerMain vs Devil Jin | 10–10 | 50.00% |
| TheRogerMain vs Armor King | 8–9 | 47.06% |
| TheRogerMain vs Alisa | 7–9 | 43.75% |
| TheRogerMain vs Raven | 10–6 | 62.50% |
| TheRogerMain vs Leroy | 8–7 | 53.33% |
| TheRogerMain vs Fahkumram | 6–9 | 40.00% |
| TheRogerMain vs Kuma | 6–8 | 42.86% |
| TheRogerMain vs Claudio | 4–8 | 33.33% |
| TheRogerMain vs Anna | 3–7 | 30.00% |
| TheRogerMain vs Shaheen | 5–2 | 71.43% |
| TheRogerMain vs Zafina | 5–2 | 71.43% |
| TheRogerMain vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.