| Brute Eternal vs Clive | 32–34 | 48.48% |
| Brute Eternal vs Reina | 31–17 | 64.58% |
| Brute Eternal vs Jin | 24–14 | 63.16% |
| Brute Eternal vs Kazuya | 23–15 | 60.53% |
| Brute Eternal vs King | 17–16 | 51.52% |
| Brute Eternal vs Heihachi | 24–7 | 77.42% |
| Brute Eternal vs Steve | 18–12 | 60.00% |
| Brute Eternal vs Paul | 19–10 | 65.52% |
| Brute Eternal vs Jun | 15–11 | 57.69% |
| Brute Eternal vs Azucena | 12–14 | 46.15% |
| Brute Eternal vs Law | 9–15 | 37.50% |
| Brute Eternal vs Hwoarang | 16–8 | 66.67% |
| Brute Eternal vs Victor | 13–11 | 54.17% |
| Brute Eternal vs Bryan | 9–13 | 40.91% |
| Brute Eternal vs Asuka | 16–6 | 72.73% |
| Brute Eternal vs Lili | 10–11 | 47.62% |
| Brute Eternal vs Yoshimitsu | 10–10 | 50.00% |
| Brute Eternal vs Xiaoyu | 9–9 | 50.00% |
| Brute Eternal vs Eddy | 11–7 | 61.11% |
| Brute Eternal vs Dragunov | 12–5 | 70.59% |
| Brute Eternal vs Devil Jin | 7–9 | 43.75% |
| Brute Eternal vs Alisa | 6–7 | 46.15% |
| Brute Eternal vs Leo | 6–5 | 54.55% |
| Brute Eternal vs Feng | 6–4 | 60.00% |
| Brute Eternal vs Lee | 4–6 | 40.00% |
| Brute Eternal vs Jack-8 | 4–5 | 44.44% |
| Brute Eternal vs Nina | 7–2 | 77.78% |
| Brute Eternal vs Raven | 3–6 | 33.33% |
| Brute Eternal vs Lars | 5–1 | 83.33% |
| Brute Eternal vs Claudio | 0–6 | 0.00% |
| Brute Eternal vs Panda | 4–2 | 66.67% |
| Brute Eternal vs Lidia | 3–2 | 60.00% |
| Brute Eternal vs Zafina | 3–0 | 100.00% |
| Brute Eternal vs Leroy | 1–1 | 50.00% |
| Brute Eternal vs Shaheen | 1–0 | 100.00% |
| Brute Eternal vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.