| MoneyMagnetX vs King | 163–178 | 47.80% |
| MoneyMagnetX vs Jin | 161–153 | 51.27% |
| MoneyMagnetX vs Kazuya | 137–142 | 49.10% |
| MoneyMagnetX vs Reina | 121–144 | 45.66% |
| MoneyMagnetX vs Hwoarang | 127–103 | 55.22% |
| MoneyMagnetX vs Steve | 95–127 | 42.79% |
| MoneyMagnetX vs Bryan | 101–112–1 | 47.42% |
| MoneyMagnetX vs Yoshimitsu | 87–113 | 43.50% |
| MoneyMagnetX vs Dragunov | 87–102 | 46.03% |
| MoneyMagnetX vs Law | 74–114 | 39.36% |
| MoneyMagnetX vs Eddy | 60–120 | 33.33% |
| MoneyMagnetX vs Paul | 62–94 | 39.74% |
| MoneyMagnetX vs Lili | 70–80 | 46.67% |
| MoneyMagnetX vs Azucena | 54–84 | 39.13% |
| MoneyMagnetX vs Clive | 47–89 | 34.56% |
| MoneyMagnetX vs Victor | 56–79 | 41.48% |
| MoneyMagnetX vs Asuka | 50–84 | 37.31% |
| MoneyMagnetX vs Jun | 64–69–1 | 48.12% |
| MoneyMagnetX vs Lee | 56–60 | 48.28% |
| MoneyMagnetX vs Feng | 45–69 | 39.47% |
| MoneyMagnetX vs Lars | 45–62 | 42.06% |
| MoneyMagnetX vs Heihachi | 45–50 | 47.37% |
| MoneyMagnetX vs Xiaoyu | 36–58 | 38.30% |
| MoneyMagnetX vs Nina | 32–59 | 35.16% |
| MoneyMagnetX vs Lidia | 39–48 | 44.83% |
| MoneyMagnetX vs Jack-8 | 33–51 | 39.29% |
| MoneyMagnetX vs Leroy | 42–38 | 52.50% |
| MoneyMagnetX vs Raven | 36–43 | 45.57% |
| MoneyMagnetX vs Alisa | 27–48 | 36.00% |
| MoneyMagnetX vs Devil Jin | 19–49 | 27.94% |
| MoneyMagnetX vs Leo | 39–25 | 60.94% |
| MoneyMagnetX vs Claudio | 22–31 | 41.51% |
| MoneyMagnetX vs Shaheen | 33–15 | 68.75% |
| MoneyMagnetX vs Zafina | 10–29 | 25.64% |
| MoneyMagnetX vs Anna | 12–27 | 30.77% |
| MoneyMagnetX vs Armor King | 19–14 | 57.58% |
| MoneyMagnetX vs Kuma | 8–22 | 26.67% |
| MoneyMagnetX vs Fahkumram | 6–7 | 46.15% |
| MoneyMagnetX vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.