| Noizee Boi vs Armor King | 146–152 | 48.99% |
| Noizee Boi vs Kazuya | 138–120 | 53.49% |
| Noizee Boi vs King | 135–115 | 54.00% |
| Noizee Boi vs Jin | 127–111 | 53.36% |
| Noizee Boi vs Law | 117–100 | 53.92% |
| Noizee Boi vs Bryan | 106–91 | 53.81% |
| Noizee Boi vs Reina | 97–91 | 51.60% |
| Noizee Boi vs Miary Zo | 92–81 | 53.18% |
| Noizee Boi vs Paul | 100–72 | 58.14% |
| Noizee Boi vs Hwoarang | 97–64 | 60.25% |
| Noizee Boi vs Lee | 78–83 | 48.45% |
| Noizee Boi vs Steve | 70–87 | 44.59% |
| Noizee Boi vs Dragunov | 71–67 | 51.45% |
| Noizee Boi vs Heihachi | 65–70 | 48.15% |
| Noizee Boi vs Yoshimitsu | 61–68 | 47.29% |
| Noizee Boi vs Eddy | 69–60 | 53.49% |
| Noizee Boi vs Lars | 47–79 | 37.30% |
| Noizee Boi vs Jun | 61–60 | 50.41% |
| Noizee Boi vs Azucena | 53–64 | 45.30% |
| Noizee Boi vs Lili | 65–49 | 57.02% |
| Noizee Boi vs Asuka | 49–59 | 45.37% |
| Noizee Boi vs Devil Jin | 45–54 | 45.45% |
| Noizee Boi vs Feng | 61–33 | 64.89% |
| Noizee Boi vs Xiaoyu | 49–35 | 58.33% |
| Noizee Boi vs Leo | 29–54 | 34.94% |
| Noizee Boi vs Leroy | 44–25 | 63.77% |
| Noizee Boi vs Jack-8 | 29–39 | 42.65% |
| Noizee Boi vs Nina | 38–27 | 58.46% |
| Noizee Boi vs Lidia | 27–38 | 41.54% |
| Noizee Boi vs Raven | 38–25 | 60.32% |
| Noizee Boi vs Alisa | 33–28 | 54.10% |
| Noizee Boi vs Anna | 32–29 | 52.46% |
| Noizee Boi vs Fahkumram | 25–35 | 41.67% |
| Noizee Boi vs Claudio | 20–38 | 34.48% |
| Noizee Boi vs Victor | 33–25 | 56.90% |
| Noizee Boi vs Zafina | 18–28 | 39.13% |
| Noizee Boi vs Clive | 23–19 | 54.76% |
| Noizee Boi vs Shaheen | 18–20 | 47.37% |
| Noizee Boi vs Panda | 16–10 | 61.54% |
| Noizee Boi vs Kuma | 10–7 | 58.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.