| MissGlam vs Bryan | 581–460 | 55.81% |
| MissGlam vs Hwoarang | 533–455 | 53.95% |
| MissGlam vs King | 460–367–1 | 55.62% |
| MissGlam vs Steve | 391–338 | 53.64% |
| MissGlam vs Lee | 434–288 | 60.11% |
| MissGlam vs Kazuya | 359–321 | 52.79% |
| MissGlam vs Lili | 378–239–1 | 61.26% |
| MissGlam vs Lars | 340–271 | 55.65% |
| MissGlam vs Dragunov | 307–292 | 51.25% |
| MissGlam vs Jin | 294–252 | 53.85% |
| MissGlam vs Heihachi | 272–266 | 50.56% |
| MissGlam vs Reina | 293–184 | 61.43% |
| MissGlam vs Law | 240–193 | 55.43% |
| MissGlam vs Devil Jin | 187–233 | 44.52% |
| MissGlam vs Anna | 204–171 | 54.40% |
| MissGlam vs Xiaoyu | 238–135 | 63.81% |
| MissGlam vs Azucena | 207–158 | 56.71% |
| MissGlam vs Feng | 180–178 | 50.28% |
| MissGlam vs Alisa | 187–167 | 52.82% |
| MissGlam vs Raven | 177–159 | 52.68% |
| MissGlam vs Nina | 168–115 | 59.36% |
| MissGlam vs Paul | 128–151 | 45.88% |
| MissGlam vs Shaheen | 152–126 | 54.68% |
| MissGlam vs Leo | 137–123 | 52.69% |
| MissGlam vs Asuka | 141–112 | 55.73% |
| MissGlam vs Leroy | 131–121 | 51.98% |
| MissGlam vs Yoshimitsu | 123–123 | 50.00% |
| MissGlam vs Zafina | 119–98 | 54.84% |
| MissGlam vs Kuma | 107–96 | 52.71% |
| MissGlam vs Claudio | 103–98 | 51.24% |
| MissGlam vs Eddy | 98–97 | 50.26% |
| MissGlam vs Armor King | 100–72 | 58.14% |
| MissGlam vs Jack-8 | 78–82 | 48.75% |
| MissGlam vs Jun | 70–89 | 44.03% |
| MissGlam vs Lidia | 73–77 | 48.67% |
| MissGlam vs Victor | 68–73 | 48.23% |
| MissGlam vs Clive | 27–32 | 45.76% |
| MissGlam vs Fahkumram | 38–16 | 70.37% |
| MissGlam vs Panda | 27–25 | 51.92% |
| MissGlam vs Miary Zo | 9–13 | 40.91% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.