| HonestNoname vs Bryan | 47–43 | 52.22% |
| HonestNoname vs Jin | 56–28 | 66.67% |
| HonestNoname vs King | 43–30 | 58.90% |
| HonestNoname vs Kazuya | 37–23 | 61.67% |
| HonestNoname vs Hwoarang | 37–21 | 63.79% |
| HonestNoname vs Law | 35–18 | 66.04% |
| HonestNoname vs Reina | 28–24 | 53.85% |
| HonestNoname vs Paul | 29–22 | 56.86% |
| HonestNoname vs Steve | 25–13 | 65.79% |
| HonestNoname vs Jun | 27–10 | 72.97% |
| HonestNoname vs Heihachi | 26–11 | 70.27% |
| HonestNoname vs Devil Jin | 20–16 | 55.56% |
| HonestNoname vs Victor | 26–9 | 74.29% |
| HonestNoname vs Xiaoyu | 21–13 | 61.76% |
| HonestNoname vs Asuka | 19–14 | 57.58% |
| HonestNoname vs Feng | 16–16 | 50.00% |
| HonestNoname vs Lili | 24–6 | 80.00% |
| HonestNoname vs Alisa | 12–16 | 42.86% |
| HonestNoname vs Dragunov | 19–8 | 70.37% |
| HonestNoname vs Azucena | 11–14 | 44.00% |
| HonestNoname vs Lee | 12–11 | 52.17% |
| HonestNoname vs Claudio | 14–8 | 63.64% |
| HonestNoname vs Eddy | 14–8 | 63.64% |
| HonestNoname vs Leroy | 12–9 | 57.14% |
| HonestNoname vs Lars | 13–7 | 65.00% |
| HonestNoname vs Fahkumram | 19–1 | 95.00% |
| HonestNoname vs Clive | 14–5 | 73.68% |
| HonestNoname vs Yoshimitsu | 14–4 | 77.78% |
| HonestNoname vs Miary Zo | 12–6 | 66.67% |
| HonestNoname vs Leo | 6–11 | 35.29% |
| HonestNoname vs Nina | 14–3 | 82.35% |
| HonestNoname vs Shaheen | 9–6 | 60.00% |
| HonestNoname vs Raven | 6–4 | 60.00% |
| HonestNoname vs Kuma | 5–4 | 55.56% |
| HonestNoname vs Jack-8 | 2–6 | 25.00% |
| HonestNoname vs Anna | 2–4 | 33.33% |
| HonestNoname vs Lidia | 4–1 | 80.00% |
| HonestNoname vs Panda | 2–2 | 50.00% |
| HonestNoname vs Zafina | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.