Wavu Wank

TEKKEN® 8 glicko2 Ratings &
Online Ranked Statistics

Ratings

no pain no gain vs Kazuya 122–119 50.62%
no pain no gain vs Bryan 93–97 48.95%
no pain no gain vs Hwoarang 100–88 53.19%
no pain no gain vs Paul 104–76 57.78%
no pain no gain vs Dragunov 72–85 45.86%
no pain no gain vs Jin 64–86 42.67%
no pain no gain vs Heihachi 76–67 53.15%
no pain no gain vs Reina 63–71 47.01%
no pain no gain vs King 61–63 49.19%
no pain no gain vs Steve 59–63 48.36%
no pain no gain vs Law 66–44 60.00%
no pain no gain vs Yoshimitsu 48–44 52.17%
no pain no gain vs Asuka 45–41 52.33%
no pain no gain vs Devil Jin 44–39 53.01%
no pain no gain vs Lars 29–53 35.37%
no pain no gain vs Lili 40–40 50.00%
no pain no gain vs Victor 34–46 42.50%
no pain no gain vs Jack-8 40–34 54.05%
no pain no gain vs Xiaoyu 33–39 45.83%
no pain no gain vs Jun 36–31 53.73%
no pain no gain vs Leo 32–32 50.00%
no pain no gain vs Azucena 36–26 58.06%
no pain no gain vs Lidia 24–37 39.34%
no pain no gain vs Fahkumram 25–36 40.98%
no pain no gain vs Lee 28–30 48.28%
no pain no gain vs Feng 23–28 45.10%
no pain no gain vs Alisa 24–27 47.06%
no pain no gain vs Claudio 34–16 68.00%
no pain no gain vs Clive 23–24 48.94%
no pain no gain vs Leroy 16–29 35.56%
no pain no gain vs Nina 19–23 45.24%
no pain no gain vs Anna 17–23 42.50%
no pain no gain vs Kuma 12–18 40.00%
no pain no gain vs Raven 12–18 40.00%
no pain no gain vs Shaheen 18–11 62.07%
no pain no gain vs Eddy 11–8 57.89%
no pain no gain vs Zafina 4–11 26.67%
no pain no gain vs Panda 1–7 12.50%
no pain no gain vs Miary Zo 1–5 16.67%
no pain no gain vs Armor King 1–4 20.00%

Limitations

This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.

For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.

There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.

In the meantime, this page is here to present the data as requested.