| Impulse_305 vs King | 71–117 | 37.77% |
| Impulse_305 vs Bryan | 64–99 | 39.26% |
| Impulse_305 vs Jin | 70–87 | 44.59% |
| Impulse_305 vs Kazuya | 51–96 | 34.69% |
| Impulse_305 vs Reina | 51–82 | 38.35% |
| Impulse_305 vs Law | 58–57 | 50.43% |
| Impulse_305 vs Steve | 43–67 | 39.09% |
| Impulse_305 vs Lili | 42–51 | 45.16% |
| Impulse_305 vs Hwoarang | 32–60 | 34.78% |
| Impulse_305 vs Jun | 39–44 | 46.99% |
| Impulse_305 vs Heihachi | 31–51 | 37.80% |
| Impulse_305 vs Clive | 27–54 | 33.33% |
| Impulse_305 vs Lee | 24–51 | 32.00% |
| Impulse_305 vs Dragunov | 27–47 | 36.49% |
| Impulse_305 vs Victor | 32–37 | 46.38% |
| Impulse_305 vs Armor King | 38–27 | 58.46% |
| Impulse_305 vs Azucena | 31–33 | 48.44% |
| Impulse_305 vs Yoshimitsu | 22–40 | 35.48% |
| Impulse_305 vs Lidia | 29–30 | 49.15% |
| Impulse_305 vs Fahkumram | 26–32 | 44.83% |
| Impulse_305 vs Lars | 19–37 | 33.93% |
| Impulse_305 vs Asuka | 20–33 | 37.74% |
| Impulse_305 vs Eddy | 20–31 | 39.22% |
| Impulse_305 vs Paul | 11–39 | 22.00% |
| Impulse_305 vs Leo | 18–31 | 36.73% |
| Impulse_305 vs Nina | 30–19 | 61.22% |
| Impulse_305 vs Xiaoyu | 17–23 | 42.50% |
| Impulse_305 vs Claudio | 7–26 | 21.21% |
| Impulse_305 vs Devil Jin | 16–15 | 51.61% |
| Impulse_305 vs Shaheen | 11–18 | 37.93% |
| Impulse_305 vs Raven | 15–13 | 53.57% |
| Impulse_305 vs Feng | 3–23 | 11.54% |
| Impulse_305 vs Leroy | 15–11 | 57.69% |
| Impulse_305 vs Jack-8 | 7–16 | 30.43% |
| Impulse_305 vs Anna | 9–14 | 39.13% |
| Impulse_305 vs Kuma | 13–8 | 61.90% |
| Impulse_305 vs Alisa | 6–14 | 30.00% |
| Impulse_305 vs Miary Zo | 6–8 | 42.86% |
| Impulse_305 vs Zafina | 5–8 | 38.46% |
| Impulse_305 vs Panda | 3–6 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.