Name history
| HeyyThe | |
| SGX | HeyyThe | |
| LastGod | |
| SGX|RAJATERAHIR | |
| RAJA TERAKHIR | |
| Gurunya Knee | |
| Mishima Boy | |
| Raja Terakhir |
| HeyyThe vs Jin | 235–198 | 54.27% |
| HeyyThe vs Kazuya | 252–160 | 61.17% |
| HeyyThe vs Bryan | 137–140 | 49.46% |
| HeyyThe vs Reina | 154–122 | 55.80% |
| HeyyThe vs Dragunov | 141–128–1 | 52.42% |
| HeyyThe vs Heihachi | 155–101 | 60.55% |
| HeyyThe vs King | 105–120 | 46.67% |
| HeyyThe vs Steve | 119–96 | 55.35% |
| HeyyThe vs Law | 98–92 | 51.58% |
| HeyyThe vs Lili | 88–93 | 48.62% |
| HeyyThe vs Hwoarang | 105–73 | 58.99% |
| HeyyThe vs Asuka | 87–75 | 53.70% |
| HeyyThe vs Yoshimitsu | 72–82 | 46.75% |
| HeyyThe vs Clive | 88–53 | 62.41% |
| HeyyThe vs Victor | 67–71 | 48.55% |
| HeyyThe vs Jun | 59–76 | 43.70% |
| HeyyThe vs Paul | 60–64 | 48.39% |
| HeyyThe vs Lars | 61–62 | 49.59% |
| HeyyThe vs Lee | 66–49 | 57.39% |
| HeyyThe vs Devil Jin | 69–45 | 60.53% |
| HeyyThe vs Claudio | 65–48 | 57.52% |
| HeyyThe vs Lidia | 63–50 | 55.75% |
| HeyyThe vs Feng | 48–61 | 44.04% |
| HeyyThe vs Alisa | 42–44 | 48.84% |
| HeyyThe vs Nina | 38–47 | 44.71% |
| HeyyThe vs Azucena | 41–42 | 49.40% |
| HeyyThe vs Eddy | 51–32 | 61.45% |
| HeyyThe vs Xiaoyu | 33–34 | 49.25% |
| HeyyThe vs Leroy | 31–31 | 50.00% |
| HeyyThe vs Fahkumram | 30–29 | 50.85% |
| HeyyThe vs Raven | 27–26 | 50.94% |
| HeyyThe vs Kuma | 17–34 | 33.33% |
| HeyyThe vs Jack-8 | 25–20 | 55.56% |
| HeyyThe vs Shaheen | 21–21 | 50.00% |
| HeyyThe vs Zafina | 12–25 | 32.43% |
| HeyyThe vs Leo | 15–20 | 42.86% |
| HeyyThe vs Anna | 21–7 | 75.00% |
| HeyyThe vs Panda | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.