| GeArch_UA vs Kazuya | 256–211 | 54.82% |
| GeArch_UA vs Jin | 138–202 | 40.59% |
| GeArch_UA vs Bryan | 126–171 | 42.42% |
| GeArch_UA vs Reina | 138–153 | 47.42% |
| GeArch_UA vs Steve | 149–129 | 53.60% |
| GeArch_UA vs Hwoarang | 131–139 | 48.52% |
| GeArch_UA vs King | 112–122 | 47.86% |
| GeArch_UA vs Heihachi | 115–105 | 52.27% |
| GeArch_UA vs Dragunov | 99–118 | 45.62% |
| GeArch_UA vs Clive | 105–110 | 48.84% |
| GeArch_UA vs Yoshimitsu | 102–100 | 50.50% |
| GeArch_UA vs Lee | 91–97 | 48.40% |
| GeArch_UA vs Law | 83–101 | 45.11% |
| GeArch_UA vs Paul | 77–105 | 42.31% |
| GeArch_UA vs Lili | 74–88 | 45.68% |
| GeArch_UA vs Jun | 87–72 | 54.72% |
| GeArch_UA vs Devil Jin | 71–77 | 47.97% |
| GeArch_UA vs Asuka | 74–68 | 52.11% |
| GeArch_UA vs Azucena | 74–66 | 52.86% |
| GeArch_UA vs Victor | 61–77 | 44.20% |
| GeArch_UA vs Feng | 63–72 | 46.67% |
| GeArch_UA vs Nina | 71–57 | 55.47% |
| GeArch_UA vs Lidia | 59–58 | 50.43% |
| GeArch_UA vs Alisa | 56–59 | 48.70% |
| GeArch_UA vs Lars | 49–64 | 43.36% |
| GeArch_UA vs Claudio | 43–45 | 48.86% |
| GeArch_UA vs Xiaoyu | 36–51 | 41.38% |
| GeArch_UA vs Raven | 37–43 | 46.25% |
| GeArch_UA vs Armor King | 41–38 | 51.90% |
| GeArch_UA vs Anna | 43–35 | 55.13% |
| GeArch_UA vs Eddy | 26–40 | 39.39% |
| GeArch_UA vs Leo | 27–35 | 43.55% |
| GeArch_UA vs Jack-8 | 30–31 | 49.18% |
| GeArch_UA vs Shaheen | 27–30 | 47.37% |
| GeArch_UA vs Leroy | 24–30 | 44.44% |
| GeArch_UA vs Fahkumram | 20–19 | 51.28% |
| GeArch_UA vs Kuma | 14–23 | 37.84% |
| GeArch_UA vs Zafina | 11–15 | 42.31% |
| GeArch_UA vs Panda | 4–6 | 40.00% |
| GeArch_UA vs Miary Zo | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.