| F11_Missile vs King | 102–69 | 59.65% |
| F11_Missile vs Kazuya | 85–61 | 58.22% |
| F11_Missile vs Hwoarang | 78–65–1 | 54.55% |
| F11_Missile vs Paul | 87–52 | 62.59% |
| F11_Missile vs Jin | 78–50 | 60.94% |
| F11_Missile vs Reina | 58–61 | 48.74% |
| F11_Missile vs Xiaoyu | 64–52 | 55.17% |
| F11_Missile vs Heihachi | 57–57 | 50.00% |
| F11_Missile vs Lidia | 51–60 | 45.95% |
| F11_Missile vs Dragunov | 59–51 | 53.64% |
| F11_Missile vs Bryan | 58–51 | 53.21% |
| F11_Missile vs Asuka | 53–54 | 49.53% |
| F11_Missile vs Lili | 46–57 | 44.66% |
| F11_Missile vs Law | 47–55 | 46.08% |
| F11_Missile vs Steve | 58–37 | 61.05% |
| F11_Missile vs Yoshimitsu | 40–50 | 44.44% |
| F11_Missile vs Alisa | 50–38 | 56.82% |
| F11_Missile vs Lars | 42–42 | 50.00% |
| F11_Missile vs Victor | 30–54 | 35.71% |
| F11_Missile vs Jun | 40–41 | 49.38% |
| F11_Missile vs Feng | 27–48 | 36.00% |
| F11_Missile vs Eddy | 22–46 | 32.35% |
| F11_Missile vs Devil Jin | 28–37 | 43.08% |
| F11_Missile vs Nina | 31–32 | 49.21% |
| F11_Missile vs Leo | 35–26 | 57.38% |
| F11_Missile vs Azucena | 24–31 | 43.64% |
| F11_Missile vs Claudio | 35–17 | 67.31% |
| F11_Missile vs Jack-8 | 21–30 | 41.18% |
| F11_Missile vs Lee | 24–26 | 48.00% |
| F11_Missile vs Fahkumram | 22–28 | 44.00% |
| F11_Missile vs Leroy | 25–15 | 62.50% |
| F11_Missile vs Shaheen | 21–14 | 60.00% |
| F11_Missile vs Raven | 17–13 | 56.67% |
| F11_Missile vs Anna | 13–15 | 46.43% |
| F11_Missile vs Zafina | 9–14 | 39.13% |
| F11_Missile vs Kuma | 8–11 | 42.11% |
| F11_Missile vs Clive | 7–10 | 41.18% |
| F11_Missile vs Panda | 7–5 | 58.33% |
| F11_Missile vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.