Pax2099 vs Eddy | 8–12 | 40.00% |
Pax2099 vs Reina | 1–4 | 20.00% |
Pax2099 vs Xiaoyu | 2–2 | 50.00% |
Pax2099 vs Jin | 2–2 | 50.00% |
Pax2099 vs Lili | 4–0 | 100.00% |
Pax2099 vs Kazuya | 4–0 | 100.00% |
Pax2099 vs Victor | 4–0 | 100.00% |
Pax2099 vs Law | 3–0 | 100.00% |
Pax2099 vs King | 1–2 | 33.33% |
Pax2099 vs Asuka | 2–1 | 66.67% |
Pax2099 vs Dragunov | 1–2 | 33.33% |
Pax2099 vs Leo | 2–1 | 66.67% |
Pax2099 vs Lee | 2–1 | 66.67% |
Pax2099 vs Panda | 2–1 | 66.67% |
Pax2099 vs Devil Jin | 2–0 | 100.00% |
Pax2099 vs Yoshimitsu | 0–2 | 0.00% |
Pax2099 vs Hwoarang | 0–2 | 0.00% |
Pax2099 vs Feng | 0–2 | 0.00% |
Pax2099 vs Lars | 2–0 | 100.00% |
Pax2099 vs Steve | 1–0 | 100.00% |
Pax2099 vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.