| TONY_3902 vs King | 59–120 | 32.96% |
| TONY_3902 vs Jin | 66–75 | 46.81% |
| TONY_3902 vs Steve | 64–69 | 48.12% |
| TONY_3902 vs Kazuya | 50–77 | 39.37% |
| TONY_3902 vs Heihachi | 44–81 | 35.20% |
| TONY_3902 vs Reina | 54–59 | 47.79% |
| TONY_3902 vs Bryan | 44–56 | 44.00% |
| TONY_3902 vs Law | 41–58 | 41.41% |
| TONY_3902 vs Hwoarang | 32–51 | 38.55% |
| TONY_3902 vs Eddy | 28–54 | 34.15% |
| TONY_3902 vs Lee | 39–35 | 52.70% |
| TONY_3902 vs Jun | 29–45 | 39.19% |
| TONY_3902 vs Lili | 30–40 | 42.86% |
| TONY_3902 vs Dragunov | 18–49 | 26.87% |
| TONY_3902 vs Paul | 15–43 | 25.86% |
| TONY_3902 vs Yoshimitsu | 33–25 | 56.90% |
| TONY_3902 vs Clive | 21–37 | 36.21% |
| TONY_3902 vs Fahkumram | 21–36 | 36.84% |
| TONY_3902 vs Victor | 22–29 | 43.14% |
| TONY_3902 vs Azucena | 20–30 | 40.00% |
| TONY_3902 vs Asuka | 14–32 | 30.43% |
| TONY_3902 vs Lars | 16–28 | 36.36% |
| TONY_3902 vs Raven | 22–21 | 51.16% |
| TONY_3902 vs Xiaoyu | 17–25 | 40.48% |
| TONY_3902 vs Nina | 21–21 | 50.00% |
| TONY_3902 vs Lidia | 14–25 | 35.90% |
| TONY_3902 vs Feng | 15–21 | 41.67% |
| TONY_3902 vs Anna | 11–21 | 34.38% |
| TONY_3902 vs Devil Jin | 14–17 | 45.16% |
| TONY_3902 vs Leo | 11–18 | 37.93% |
| TONY_3902 vs Kuma | 11–18 | 37.93% |
| TONY_3902 vs Claudio | 11–15 | 42.31% |
| TONY_3902 vs Armor King | 7–19 | 26.92% |
| TONY_3902 vs Alisa | 11–13 | 45.83% |
| TONY_3902 vs Leroy | 12–12 | 50.00% |
| TONY_3902 vs Shaheen | 5–15 | 25.00% |
| TONY_3902 vs Miary Zo | 7–11 | 38.89% |
| TONY_3902 vs Zafina | 2–14 | 12.50% |
| TONY_3902 vs Jack-8 | 5–7 | 41.67% |
| TONY_3902 vs Panda | 5–6 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.