| InfiniteCrysis vs Kazuya | 66–41 | 61.68% |
| InfiniteCrysis vs Jin | 43–28 | 60.56% |
| InfiniteCrysis vs Heihachi | 34–36 | 48.57% |
| InfiniteCrysis vs Reina | 40–29 | 57.97% |
| InfiniteCrysis vs Steve | 48–16 | 75.00% |
| InfiniteCrysis vs Hwoarang | 42–20 | 67.74% |
| InfiniteCrysis vs King | 32–18 | 64.00% |
| InfiniteCrysis vs Bryan | 30–17 | 63.83% |
| InfiniteCrysis vs Law | 32–14 | 69.57% |
| InfiniteCrysis vs Azucena | 21–24 | 46.67% |
| InfiniteCrysis vs Eddy | 20–21 | 48.78% |
| InfiniteCrysis vs Armor King | 17–23 | 42.50% |
| InfiniteCrysis vs Lee | 26–13 | 66.67% |
| InfiniteCrysis vs Lidia | 23–14 | 62.16% |
| InfiniteCrysis vs Asuka | 20–16 | 55.56% |
| InfiniteCrysis vs Victor | 21–14 | 60.00% |
| InfiniteCrysis vs Lili | 21–13 | 61.76% |
| InfiniteCrysis vs Lars | 12–19 | 38.71% |
| InfiniteCrysis vs Anna | 19–12 | 61.29% |
| InfiniteCrysis vs Clive | 18–12 | 60.00% |
| InfiniteCrysis vs Jun | 16–13 | 55.17% |
| InfiniteCrysis vs Paul | 13–15 | 46.43% |
| InfiniteCrysis vs Leo | 17–9 | 65.38% |
| InfiniteCrysis vs Yoshimitsu | 17–7 | 70.83% |
| InfiniteCrysis vs Xiaoyu | 16–6 | 72.73% |
| InfiniteCrysis vs Leroy | 15–7 | 68.18% |
| InfiniteCrysis vs Dragunov | 14–7 | 66.67% |
| InfiniteCrysis vs Zafina | 11–10 | 52.38% |
| InfiniteCrysis vs Alisa | 11–8 | 57.89% |
| InfiniteCrysis vs Jack-8 | 11–6 | 64.71% |
| InfiniteCrysis vs Feng | 11–6 | 64.71% |
| InfiniteCrysis vs Nina | 7–9 | 43.75% |
| InfiniteCrysis vs Raven | 5–8 | 38.46% |
| InfiniteCrysis vs Shaheen | 6–6 | 50.00% |
| InfiniteCrysis vs Kuma | 4–8 | 33.33% |
| InfiniteCrysis vs Devil Jin | 4–6 | 40.00% |
| InfiniteCrysis vs Claudio | 6–3 | 66.67% |
| InfiniteCrysis vs Fahkumram | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.