| UpperCutto vs Kazuya | 204–264 | 43.59% |
| UpperCutto vs Jin | 153–199 | 43.47% |
| UpperCutto vs King | 152–174 | 46.63% |
| UpperCutto vs Heihachi | 118–128 | 47.97% |
| UpperCutto vs Steve | 101–131 | 43.53% |
| UpperCutto vs Bryan | 111–105 | 51.39% |
| UpperCutto vs Dragunov | 98–112 | 46.67% |
| UpperCutto vs Reina | 74–103 | 41.81% |
| UpperCutto vs Hwoarang | 72–71 | 50.35% |
| UpperCutto vs Yoshimitsu | 57–76 | 42.86% |
| UpperCutto vs Law | 58–71 | 44.96% |
| UpperCutto vs Paul | 45–73 | 38.14% |
| UpperCutto vs Lee | 54–62 | 46.55% |
| UpperCutto vs Asuka | 51–48 | 51.52% |
| UpperCutto vs Lili | 40–51 | 43.96% |
| UpperCutto vs Victor | 43–47 | 47.78% |
| UpperCutto vs Devil Jin | 33–54 | 37.93% |
| UpperCutto vs Eddy | 29–56 | 34.12% |
| UpperCutto vs Lars | 33–47 | 41.25% |
| UpperCutto vs Azucena | 36–39 | 48.00% |
| UpperCutto vs Jun | 30–37 | 44.78% |
| UpperCutto vs Feng | 28–37 | 43.08% |
| UpperCutto vs Clive | 29–31 | 48.33% |
| UpperCutto vs Nina | 28–28 | 50.00% |
| UpperCutto vs Alisa | 15–35 | 30.00% |
| UpperCutto vs Xiaoyu | 22–27 | 44.90% |
| UpperCutto vs Leo | 11–30 | 26.83% |
| UpperCutto vs Lidia | 17–23 | 42.50% |
| UpperCutto vs Kuma | 11–28 | 28.21% |
| UpperCutto vs Jack-8 | 15–22 | 40.54% |
| UpperCutto vs Shaheen | 17–15 | 53.12% |
| UpperCutto vs Claudio | 6–20 | 23.08% |
| UpperCutto vs Leroy | 9–16 | 36.00% |
| UpperCutto vs Zafina | 7–14 | 33.33% |
| UpperCutto vs Anna | 10–10 | 50.00% |
| UpperCutto vs Fahkumram | 7–13 | 35.00% |
| UpperCutto vs Raven | 5–9 | 35.71% |
| UpperCutto vs Panda | 1–5 | 16.67% |
| UpperCutto vs Armor King | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.