| RiotRambler vs King | 67–39 | 63.21% |
| RiotRambler vs Kazuya | 53–42 | 55.79% |
| RiotRambler vs Jin | 48–39 | 55.17% |
| RiotRambler vs Bryan | 47–25 | 65.28% |
| RiotRambler vs Dragunov | 45–23 | 66.18% |
| RiotRambler vs Steve | 29–26 | 52.73% |
| RiotRambler vs Law | 31–20 | 60.78% |
| RiotRambler vs Reina | 26–24 | 52.00% |
| RiotRambler vs Paul | 28–15 | 65.12% |
| RiotRambler vs Heihachi | 30–13 | 69.77% |
| RiotRambler vs Yoshimitsu | 21–19 | 52.50% |
| RiotRambler vs Devil Jin | 13–25 | 34.21% |
| RiotRambler vs Nina | 13–20 | 39.39% |
| RiotRambler vs Armor King | 11–22 | 33.33% |
| RiotRambler vs Hwoarang | 13–17 | 43.33% |
| RiotRambler vs Clive | 20–9 | 68.97% |
| RiotRambler vs Anna | 13–13 | 50.00% |
| RiotRambler vs Lili | 18–7 | 72.00% |
| RiotRambler vs Asuka | 14–10 | 58.33% |
| RiotRambler vs Lars | 16–8 | 66.67% |
| RiotRambler vs Victor | 17–7 | 70.83% |
| RiotRambler vs Feng | 13–10 | 56.52% |
| RiotRambler vs Azucena | 13–7 | 65.00% |
| RiotRambler vs Jun | 13–6 | 68.42% |
| RiotRambler vs Alisa | 12–5 | 70.59% |
| RiotRambler vs Kuma | 8–9 | 47.06% |
| RiotRambler vs Jack-8 | 8–8 | 50.00% |
| RiotRambler vs Lee | 7–8 | 46.67% |
| RiotRambler vs Leroy | 8–2 | 80.00% |
| RiotRambler vs Xiaoyu | 6–3 | 66.67% |
| RiotRambler vs Miary Zo | 2–7 | 22.22% |
| RiotRambler vs Zafina | 3–4 | 42.86% |
| RiotRambler vs Lidia | 1–5 | 16.67% |
| RiotRambler vs Claudio | 3–2 | 60.00% |
| RiotRambler vs Eddy | 2–3 | 40.00% |
| RiotRambler vs Fahkumram | 2–3 | 40.00% |
| RiotRambler vs Shaheen | 1–2 | 33.33% |
| RiotRambler vs Leo | 1–1 | 50.00% |
| RiotRambler vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.