| Masia4self vs Reina | 49–22 | 69.01% |
| Masia4self vs King | 39–22 | 63.93% |
| Masia4self vs Hwoarang | 39–22 | 63.93% |
| Masia4self vs Jin | 34–27 | 55.74% |
| Masia4self vs Jun | 27–30 | 47.37% |
| Masia4self vs Kazuya | 26–29 | 47.27% |
| Masia4self vs Law | 34–19 | 64.15% |
| Masia4self vs Yoshimitsu | 24–29 | 45.28% |
| Masia4self vs Lidia | 30–22 | 57.69% |
| Masia4self vs Eddy | 36–14 | 72.00% |
| Masia4self vs Steve | 24–23 | 51.06% |
| Masia4self vs Victor | 22–23 | 48.89% |
| Masia4self vs Dragunov | 18–24 | 42.86% |
| Masia4self vs Bryan | 18–22 | 45.00% |
| Masia4self vs Lee | 25–14 | 64.10% |
| Masia4self vs Heihachi | 17–18 | 48.57% |
| Masia4self vs Asuka | 22–12 | 64.71% |
| Masia4self vs Lars | 24–7 | 77.42% |
| Masia4self vs Clive | 11–19 | 36.67% |
| Masia4self vs Paul | 19–10 | 65.52% |
| Masia4self vs Leo | 20–7 | 74.07% |
| Masia4self vs Alisa | 12–15 | 44.44% |
| Masia4self vs Raven | 14–13 | 51.85% |
| Masia4self vs Miary Zo | 16–11 | 59.26% |
| Masia4self vs Feng | 14–11 | 56.00% |
| Masia4self vs Nina | 9–15 | 37.50% |
| Masia4self vs Xiaoyu | 11–12 | 47.83% |
| Masia4self vs Lili | 10–13 | 43.48% |
| Masia4self vs Jack-8 | 10–12 | 45.45% |
| Masia4self vs Devil Jin | 9–13 | 40.91% |
| Masia4self vs Kuma | 9–12 | 42.86% |
| Masia4self vs Azucena | 9–9 | 50.00% |
| Masia4self vs Claudio | 10–3 | 76.92% |
| Masia4self vs Leroy | 5–6 | 45.45% |
| Masia4self vs Shaheen | 3–6 | 33.33% |
| Masia4self vs Fahkumram | 4–4 | 50.00% |
| Masia4self vs Armor King | 3–5 | 37.50% |
| Masia4self vs Panda | 2–5 | 28.57% |
| Masia4self vs Zafina | 4–1 | 80.00% |
| Masia4self vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.