| G.UndrPrezure vs Kazuya | 35–29 | 54.69% |
| G.UndrPrezure vs Jin | 40–22 | 64.52% |
| G.UndrPrezure vs Paul | 17–26 | 39.53% |
| G.UndrPrezure vs Dragunov | 19–23 | 45.24% |
| G.UndrPrezure vs Reina | 20–19 | 51.28% |
| G.UndrPrezure vs Hwoarang | 18–18 | 50.00% |
| G.UndrPrezure vs Lili | 23–8 | 74.19% |
| G.UndrPrezure vs King | 21–8 | 72.41% |
| G.UndrPrezure vs Bryan | 13–16 | 44.83% |
| G.UndrPrezure vs Steve | 10–19 | 34.48% |
| G.UndrPrezure vs Feng | 18–11 | 62.07% |
| G.UndrPrezure vs Asuka | 13–11 | 54.17% |
| G.UndrPrezure vs Victor | 11–11 | 50.00% |
| G.UndrPrezure vs Jun | 11–9 | 55.00% |
| G.UndrPrezure vs Alisa | 12–7 | 63.16% |
| G.UndrPrezure vs Lee | 13–6 | 68.42% |
| G.UndrPrezure vs Lidia | 9–9 | 50.00% |
| G.UndrPrezure vs Yoshimitsu | 4–12 | 25.00% |
| G.UndrPrezure vs Devil Jin | 7–9 | 43.75% |
| G.UndrPrezure vs Lars | 7–9 | 43.75% |
| G.UndrPrezure vs Law | 3–12 | 20.00% |
| G.UndrPrezure vs Xiaoyu | 9–6 | 60.00% |
| G.UndrPrezure vs Zafina | 8–6 | 57.14% |
| G.UndrPrezure vs Clive | 10–4 | 71.43% |
| G.UndrPrezure vs Kuma | 8–5 | 61.54% |
| G.UndrPrezure vs Leroy | 7–6 | 53.85% |
| G.UndrPrezure vs Claudio | 5–5 | 50.00% |
| G.UndrPrezure vs Leo | 8–1 | 88.89% |
| G.UndrPrezure vs Shaheen | 5–4 | 55.56% |
| G.UndrPrezure vs Eddy | 8–1 | 88.89% |
| G.UndrPrezure vs Jack-8 | 3–5 | 37.50% |
| G.UndrPrezure vs Heihachi | 5–3 | 62.50% |
| G.UndrPrezure vs Azucena | 2–4 | 33.33% |
| G.UndrPrezure vs Armor King | 3–3 | 50.00% |
| G.UndrPrezure vs Fahkumram | 3–2 | 60.00% |
| G.UndrPrezure vs Raven | 2–2 | 50.00% |
| G.UndrPrezure vs Nina | 0–3 | 0.00% |
| G.UndrPrezure vs Panda | 2–1 | 66.67% |
| G.UndrPrezure vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.