| GrabMyElectric vs Kazuya | 124–107 | 53.68% |
| GrabMyElectric vs Jin | 99–99 | 50.00% |
| GrabMyElectric vs King | 95–85 | 52.78% |
| GrabMyElectric vs Heihachi | 77–84 | 47.83% |
| GrabMyElectric vs Bryan | 81–67 | 54.73% |
| GrabMyElectric vs Hwoarang | 60–53 | 53.10% |
| GrabMyElectric vs Steve | 65–48 | 57.52% |
| GrabMyElectric vs Dragunov | 58–41 | 58.59% |
| GrabMyElectric vs Law | 46–43 | 51.69% |
| GrabMyElectric vs Reina | 34–43 | 44.16% |
| GrabMyElectric vs Paul | 30–41 | 42.25% |
| GrabMyElectric vs Devil Jin | 40–31 | 56.34% |
| GrabMyElectric vs Clive | 35–33 | 51.47% |
| GrabMyElectric vs Yoshimitsu | 30–34 | 46.88% |
| GrabMyElectric vs Lili | 29–34 | 46.03% |
| GrabMyElectric vs Victor | 33–30 | 52.38% |
| GrabMyElectric vs Azucena | 24–37 | 39.34% |
| GrabMyElectric vs Armor King | 26–34 | 43.33% |
| GrabMyElectric vs Anna | 21–34 | 38.18% |
| GrabMyElectric vs Jun | 40–14 | 74.07% |
| GrabMyElectric vs Alisa | 22–27 | 44.90% |
| GrabMyElectric vs Lee | 18–26 | 40.91% |
| GrabMyElectric vs Eddy | 16–26 | 38.10% |
| GrabMyElectric vs Lars | 27–11 | 71.05% |
| GrabMyElectric vs Fahkumram | 13–23 | 36.11% |
| GrabMyElectric vs Jack-8 | 9–26 | 25.71% |
| GrabMyElectric vs Asuka | 23–11 | 67.65% |
| GrabMyElectric vs Xiaoyu | 15–15 | 50.00% |
| GrabMyElectric vs Shaheen | 17–12 | 58.62% |
| GrabMyElectric vs Nina | 16–13 | 55.17% |
| GrabMyElectric vs Leroy | 12–11 | 52.17% |
| GrabMyElectric vs Feng | 9–10 | 47.37% |
| GrabMyElectric vs Lidia | 10–9 | 52.63% |
| GrabMyElectric vs Leo | 10–7 | 58.82% |
| GrabMyElectric vs Claudio | 5–9 | 35.71% |
| GrabMyElectric vs Raven | 7–4 | 63.64% |
| GrabMyElectric vs Zafina | 2–6 | 25.00% |
| GrabMyElectric vs Kuma | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.